Actually make the emagging popup work properly
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@@ -3,10 +3,11 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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using Content.Shared.Physics;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Singularity.Components;
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[RegisterComponent, AutoGenerateComponentPause, AutoGenerateComponentState]
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[RegisterComponent, AutoGenerateComponentPause, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class SingularityGeneratorComponent : Component
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{
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/// <summary>
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