add new music for nuke (#15035)

This commit is contained in:
pofitlo
2023-04-29 12:57:59 +04:00
committed by GitHub
parent 53c59f62f8
commit 447f08b10a
5 changed files with 11 additions and 1 deletions

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@@ -79,7 +79,7 @@ namespace Content.Server.Nuke
public SoundSpecifier DisarmSound = new SoundPathSpecifier("/Audio/Misc/notice2.ogg");
[DataField("armMusic")]
public SoundSpecifier ArmMusic = new SoundPathSpecifier("/Audio/StationEvents/countdown.ogg");
public SoundSpecifier ArmMusic = new SoundCollectionSpecifier("NukeMusic");
// These datafields here are duplicates of those in explosive component. But I'm hesitant to use explosive
// component, just in case at some point, somehow, when grenade crafting added in someone manages to wire up a