Fix warning CS0414 instances (#36832)

Fix warning cs0414 instances
This commit is contained in:
Tayrtahn
2025-04-22 19:36:49 -04:00
committed by GitHub
parent 4fa808ace5
commit 441083e906
8 changed files with 0 additions and 11 deletions

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@@ -14,12 +14,10 @@ namespace Content.Shared.Clothing;
public sealed class SharedMagbootsSystem : EntitySystem
{
[Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly ClothingSystem _clothing = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly ItemToggleSystem _toggle = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedGravitySystem _gravity = default!;
[Dependency] private readonly SharedItemSystem _item = default!;
public override void Initialize()
{

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@@ -11,7 +11,6 @@ namespace Content.Shared.CombatMode;
public abstract class SharedCombatModeSystem : EntitySystem
{
[Dependency] protected readonly IGameTiming Timing = default!;
[Dependency] private readonly INetManager _netMan = default!;
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;

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@@ -26,8 +26,6 @@ namespace Content.Shared.Inventory.VirtualItem;
/// </remarks>
public abstract class SharedVirtualItemSystem : EntitySystem
{
[Dependency] private readonly INetManager _netManager = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly SharedItemSystem _itemSystem = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;

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@@ -24,8 +24,6 @@ namespace Content.Shared.Radio.EntitySystems;
public sealed partial class EncryptionKeySystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly SharedToolSystem _tool = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;

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@@ -15,7 +15,6 @@ namespace Content.Shared.Research.TechnologyDisk.Systems;
public sealed class TechnologyDiskSystem : EntitySystem
{
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;

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@@ -11,7 +11,6 @@ namespace Content.Shared.Traits.Assorted;
/// </summary>
public sealed class PermanentBlindnessSystem : EntitySystem
{
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly BlindableSystem _blinding = default!;
/// <inheritdoc/>

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@@ -22,7 +22,6 @@ namespace Content.Shared.VendingMachines;
public abstract partial class SharedVendingMachineSystem : EntitySystem
{
[Dependency] protected readonly IGameTiming Timing = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;

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@@ -31,7 +31,6 @@ public abstract class SharedWieldableSystem : EntitySystem
{
[Dependency] private readonly MovementSpeedModifierSystem _movementSpeedModifier = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly INetManager _netManager = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedGunSystem _gun = default!;