Anomaly Vessel visuals + audio (#13927)

This commit is contained in:
Nemanja
2023-02-05 14:52:30 -05:00
committed by GitHub
parent df160c0712
commit 440cd377ca
14 changed files with 137 additions and 7 deletions

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@@ -25,7 +25,9 @@ public sealed partial class AnomalySystem
SubscribeLocalEvent<AnomalyVesselComponent, InteractUsingEvent>(OnVesselInteractUsing);
SubscribeLocalEvent<AnomalyVesselComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<AnomalyVesselComponent, ResearchServerGetPointsPerSecondEvent>(OnVesselGetPointsPerSecond);
SubscribeLocalEvent<AnomalyVesselComponent, EntityUnpausedEvent>(OnUnpaused);
SubscribeLocalEvent<AnomalyShutdownEvent>(OnVesselAnomalyShutdown);
SubscribeLocalEvent<AnomalyStabilityChangedEvent>(OnVesselAnomalyStabilityChanged);
}
private void OnExamined(EntityUid uid, AnomalyVesselComponent component, ExaminedEvent args)
@@ -94,6 +96,11 @@ public sealed partial class AnomalySystem
args.Points += (int) (GetAnomalyPointValue(anomaly) * component.PointMultiplier);
}
private void OnUnpaused(EntityUid uid, AnomalyVesselComponent component, ref EntityUnpausedEvent args)
{
component.NextBeep += args.PausedTime;
}
private void OnVesselAnomalyShutdown(ref AnomalyShutdownEvent args)
{
foreach (var component in EntityQuery<AnomalyVesselComponent>())
@@ -112,6 +119,18 @@ public sealed partial class AnomalySystem
}
}
private void OnVesselAnomalyStabilityChanged(ref AnomalyStabilityChangedEvent args)
{
foreach (var component in EntityQuery<AnomalyVesselComponent>())
{
var ent = component.Owner;
if (args.Anomaly != component.Anomaly)
continue;
UpdateVesselAppearance(ent, component);
}
}
/// <summary>
/// Updates the appearance of an anomaly vessel
/// based on whether or not it has an anomaly
@@ -125,11 +144,61 @@ public sealed partial class AnomalySystem
var on = component.Anomaly != null;
Appearance.SetData(uid, AnomalyVesselVisuals.HasAnomaly, on);
if (!TryComp<AppearanceComponent>(uid, out var appearanceComponent))
return;
Appearance.SetData(uid, AnomalyVesselVisuals.HasAnomaly, on, appearanceComponent);
if (TryComp<SharedPointLightComponent>(uid, out var pointLightComponent))
{
pointLightComponent.Enabled = on;
}
// arbitrary value for the generic visualizer to use.
// i didn't feel like making an enum for this.
var value = 1;
if (TryComp<AnomalyComponent>(component.Anomaly, out var anomalyComp))
{
if (anomalyComp.Stability <= anomalyComp.DecayThreshold)
{
value = 2;
}
else if (anomalyComp.Stability >= anomalyComp.GrowthThreshold)
{
value = 3;
}
}
Appearance.SetData(uid, AnomalyVesselVisuals.AnomalyState, value, appearanceComponent);
_ambient.SetAmbience(uid, on);
}
private void UpdateVessels()
{
foreach (var vessel in EntityQuery<AnomalyVesselComponent>())
{
var vesselEnt = vessel.Owner;
if (vessel.Anomaly is not { } anomUid)
continue;
if (!TryComp<AnomalyComponent>(anomUid, out var anomaly))
continue;
if (Timing.CurTime < vessel.NextBeep)
continue;
// a lerp between the max and min values for each threshold.
// longer beeps that get shorter as the anomaly gets more extreme
float timerPercentage;
if (anomaly.Stability <= anomaly.DecayThreshold)
timerPercentage = (anomaly.DecayThreshold - anomaly.Stability) / anomaly.DecayThreshold;
else if (anomaly.Stability >= anomaly.GrowthThreshold)
timerPercentage = (anomaly.Stability - anomaly.GrowthThreshold) / (1 - anomaly.GrowthThreshold);
else //it's not unstable
continue;
Audio.PlayPvs(vessel.BeepSound, vesselEnt);
var beepInterval = (vessel.MaxBeepInterval - vessel.MinBeepInterval) * (1 - timerPercentage) + vessel.MinBeepInterval;
vessel.NextBeep = beepInterval + Timing.CurTime;
}
}
}

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@@ -124,4 +124,11 @@ public sealed partial class AnomalySystem : SharedAnomalySystem
_ => throw new ArgumentOutOfRangeException()
};
}
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateVessels();
}
}

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@@ -1,4 +1,6 @@
using Content.Shared.Construction.Prototypes;
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Anomaly.Components;
@@ -37,4 +39,28 @@ public sealed class AnomalyVesselComponent : Component
/// </summary>
[DataField("partRatingPointModifier")]
public float PartRatingPointModifier = 1.5f;
/// <summary>
/// The maximum time between each beep
/// </summary>
[DataField("maxBeepInterval")]
public TimeSpan MaxBeepInterval = TimeSpan.FromSeconds(2f);
/// <summary>
/// The minimum time between each beep
/// </summary>
[DataField("minBeepInterval")]
public TimeSpan MinBeepInterval = TimeSpan.FromSeconds(0.75f);
/// <summary>
/// When the next beep sound will play
/// </summary>
[DataField("nextBeep", customTypeSerializer:typeof(TimeOffsetSerializer))]
public TimeSpan NextBeep = TimeSpan.Zero;
/// <summary>
/// The sound that is played repeatedly when the anomaly is destabilizing/decaying
/// </summary>
[DataField("beepSound")]
public SoundSpecifier BeepSound = new SoundPathSpecifier("/Audio/Machines/vessel_warning.ogg");
}

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@@ -38,7 +38,8 @@ public enum AnomalousParticleType : byte
[Serializable, NetSerializable]
public enum AnomalyVesselVisuals : byte
{
HasAnomaly
HasAnomaly,
AnomalyState
}
[Serializable, NetSerializable]

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@@ -12,3 +12,8 @@
license: "CC0-1.0"
copyright: "receipt printing.wav by 13F_Panska_Tlolkova_Matilda. This version is cleaned up, shortened, and converted to OGG."
source: "https://freesound.org/people/13F_Panska_Tlolkova_Matilda/sounds/378331"
- files: ["vessel_warning.ogg"]
license: "CC-BY-4.0"
copyright: "Created by AUDACITIER (freesound), converted to MONO and .ogg and edited by EmoGarbage404 (github)."
source: "https://freesound.org/people/AUDACITIER/sounds/629196/"

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@@ -9,10 +9,11 @@
sprite: Structures/Machines/Anomaly/anomaly_vessel.rsi
layers:
- state: base
- state: powered
- state: powered-1
shader: unshaded
map: ["enum.PowerDeviceVisualLayers.Powered"]
- state: anomaly
- state: anomaly-1
visible: false
shader: unshaded
map: ["enum.AnomalyVesselVisualLayers.Base"]
- state: panel
@@ -54,6 +55,15 @@
enum.AnomalyVesselVisualLayers.Base:
True: { visible: true }
False: { visible: false }
enum.AnomalyVesselVisuals.AnomalyState:
enum.PowerDeviceVisualLayers.Powered:
1: { state: powered-1 }
2: { state: powered-2 }
3: { state: powered-3 }
enum.AnomalyVesselVisualLayers.Base:
1: { state: anomaly-1 }
2: { state: anomaly-2 }
3: { state: anomaly-3 }
enum.WiresVisuals.MaintenancePanelState:
enum.WiresVisualLayers.MaintenancePanel:
True: { visible: false }

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@@ -1,14 +1,20 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "Created by EmoGarbage404",
"copyright": "Created by EmoGarbage404 (github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "anomaly"
"name": "anomaly-1"
},
{
"name": "anomaly-2"
},
{
"name": "anomaly-3"
},
{
"name": "base"
@@ -17,7 +23,13 @@
"name": "panel"
},
{
"name": "powered"
"name": "powered-1"
},
{
"name": "powered-2"
},
{
"name": "powered-3"
}
]
}

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