Override orientation of handsgui sprites.

Fixes #474
This commit is contained in:
Pieter-Jan Briers
2019-12-24 01:22:20 +01:00
parent 498c248c24
commit 43cb54bb21

View File

@@ -108,14 +108,16 @@ namespace Content.Client.UserInterface
LeftSpriteView = new SpriteView LeftSpriteView = new SpriteView
{ {
MouseFilter = MouseFilterMode.Ignore, MouseFilter = MouseFilterMode.Ignore,
Scale = (2, 2) Scale = (2, 2),
OverrideDirection = Direction.South
}; };
_leftContainer.AddChild(LeftSpriteView); _leftContainer.AddChild(LeftSpriteView);
RightSpriteView = new SpriteView RightSpriteView = new SpriteView
{ {
MouseFilter = MouseFilterMode.Ignore, MouseFilter = MouseFilterMode.Ignore,
Scale = (2, 2) Scale = (2, 2),
OverrideDirection = Direction.South
}; };
_rightContainer.AddChild(RightSpriteView); _rightContainer.AddChild(RightSpriteView);