Revert "Content update for fixture changes (#5524)"
This reverts commit 0a843b671f.
This commit is contained in:
@@ -81,7 +81,6 @@ namespace Content.IntegrationTests.Tests.Disposal
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damageContainer: Biological
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- type: Physics
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bodyType: KinematicController
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- type: Fixtures
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- type: DoAfter
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- type: entity
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@@ -94,7 +93,6 @@ namespace Content.IntegrationTests.Tests.Disposal
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- Anchoring
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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- type: DoAfter
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- type: entity
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@@ -108,7 +106,6 @@ namespace Content.IntegrationTests.Tests.Disposal
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- type: ApcPowerReceiver
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- type: Physics
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bodyType: Static
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- type: Fixtures
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- type: entity
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name: DisposalTrunkDummy
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@@ -20,7 +20,6 @@ namespace Content.IntegrationTests.Tests.Doors
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -36,7 +35,6 @@ namespace Content.IntegrationTests.Tests.Doors
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- type: Airlock
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -25,7 +25,6 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -21,7 +21,6 @@ namespace Content.IntegrationTests.Tests.Utility
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name: {BlockerDummyId}
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components:
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -66,11 +66,6 @@ namespace Content.Server.Power.EntitySystems
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foreach (var receiver in receivers)
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{
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// No point resetting what the receiver is doing if it's deleting, plus significant perf savings
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// in not doing needless lookups
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if (EntityManager.GetComponent<MetaDataComponent>(receiver.OwnerUid).EntityLifeStage >
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EntityLifeStage.MapInitialized) continue;
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TryFindAndSetProvider(receiver);
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}
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}
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@@ -21,8 +21,9 @@ namespace Content.Server.Shuttles.EntitySystems
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public sealed class DockingSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly FixtureSystem _fixtureSystem = default!;
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[Dependency] private readonly SharedBroadphaseSystem _broadphaseSystem = default!;
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[Dependency] private readonly SharedJointSystem _jointSystem = default!;
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[Dependency] private readonly AirtightSystem _airtightSystem = default!;
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private const string DockingFixture = "docking";
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private const string DockingJoint = "docking";
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@@ -107,7 +108,7 @@ namespace Content.Server.Shuttles.EntitySystems
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!EntityManager.HasComponent<ShuttleComponent>(grid.GridEntityId)) return null;
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var transform = body.GetTransform();
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var dockingFixture = _fixtureSystem.GetFixtureOrNull(body, DockingFixture);
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var dockingFixture = body.GetFixture(DockingFixture);
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if (dockingFixture == null)
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{
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@@ -141,7 +142,7 @@ namespace Content.Server.Shuttles.EntitySystems
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!EntityManager.TryGetComponent(ent, out PhysicsComponent? otherBody)) continue;
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var otherTransform = otherBody.GetTransform();
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var otherDockingFixture = _fixtureSystem.GetFixtureOrNull(otherBody, DockingFixture);
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var otherDockingFixture = otherBody.GetFixture(DockingFixture);
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if (otherDockingFixture == null)
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{
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@@ -266,7 +267,7 @@ namespace Content.Server.Shuttles.EntitySystems
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return;
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}
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_fixtureSystem.DestroyFixture(physicsComponent, DockingFixture);
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_broadphaseSystem.DestroyFixture(physicsComponent, DockingFixture);
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}
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private void EnableDocking(EntityUid uid, DockingComponent component)
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@@ -296,7 +297,7 @@ namespace Content.Server.Shuttles.EntitySystems
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// TODO: I want this to ideally be 2 fixtures to force them to have some level of alignment buuuttt
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// I also need collisionmanager for that yet again so they get dis.
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_fixtureSystem.CreateFixture(physicsComponent, fixture);
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_broadphaseSystem.CreateFixture(physicsComponent, fixture);
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}
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/// <summary>
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@@ -384,8 +385,8 @@ namespace Content.Server.Shuttles.EntitySystems
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return;
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}
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var fixtureA = _fixtureSystem.GetFixtureOrNull(bodyA, DockingFixture);
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var fixtureB = _fixtureSystem.GetFixtureOrNull(bodyB, DockingFixture);
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var fixtureA = bodyA.GetFixture(DockingFixture);
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var fixtureB = bodyB.GetFixture(DockingFixture);
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if (fixtureA == null || fixtureB == null)
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{
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@@ -101,9 +101,6 @@ namespace Content.Server.Shuttles.EntitySystems
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private void OnShuttleShutdown(EntityUid uid, ShuttleComponent component, ComponentShutdown args)
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{
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// None of the below is necessary for any cleanup if we're just deleting.
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if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating) return;
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent))
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{
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return;
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@@ -28,7 +28,7 @@ namespace Content.Server.Shuttles.EntitySystems
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{
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[Robust.Shared.IoC.Dependency] private readonly IMapManager _mapManager = default!;
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[Robust.Shared.IoC.Dependency] private readonly AmbientSoundSystem _ambient = default!;
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[Robust.Shared.IoC.Dependency] private readonly FixtureSystem _fixtureSystem = default!;
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[Robust.Shared.IoC.Dependency] private readonly SharedBroadphaseSystem _broadphase = default!;
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[Robust.Shared.IoC.Dependency] private readonly DamageableSystem _damageable = default!;
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// Essentially whenever thruster enables we update the shuttle's available impulses which are used for movement.
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@@ -259,7 +259,7 @@ namespace Content.Server.Shuttles.EntitySystems
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CollisionLayer = (int) CollisionGroup.MobImpassable
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};
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_fixtureSystem.CreateFixture(physicsComponent, fixture);
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_broadphase.CreateFixture(physicsComponent, fixture);
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}
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break;
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@@ -323,7 +323,7 @@ namespace Content.Server.Shuttles.EntitySystems
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if (EntityManager.TryGetComponent(uid, out PhysicsComponent? physicsComponent))
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{
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_fixtureSystem.DestroyFixture(physicsComponent, BurnFixture);
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_broadphase.DestroyFixture(physicsComponent, BurnFixture);
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}
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_activeThrusters.Remove(component);
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@@ -279,18 +279,18 @@ namespace Content.Server.Storage.Components
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private void ModifyComponents()
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{
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if (!_isCollidableWhenOpen && Owner.TryGetComponent<FixturesComponent>(out var manager))
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if (!_isCollidableWhenOpen && Owner.TryGetComponent<IPhysBody>(out var physics))
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{
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if (Open)
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{
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foreach (var (_, fixture) in manager.Fixtures)
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foreach (var fixture in physics.Fixtures)
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{
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fixture.CollisionLayer &= ~OpenMask;
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}
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}
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else
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{
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foreach (var (_, fixture) in manager.Fixtures)
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foreach (var fixture in physics.Fixtures)
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{
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fixture.CollisionLayer |= OpenMask;
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}
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@@ -2,9 +2,7 @@
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using Content.Shared.Radiation;
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using Content.Shared.Singularity.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Collision.Shapes;
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using Robust.Shared.Physics.Dynamics;
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@@ -12,8 +10,6 @@ namespace Content.Shared.Singularity
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{
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public abstract class SharedSingularitySystem : EntitySystem
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{
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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public const string DeleteFixture = "DeleteCircle";
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private float GetFalloff(int level)
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@@ -78,7 +74,8 @@ namespace Content.Shared.Singularity
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appearance.SetData(SingularityVisuals.Level, value);
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}
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if (physics != null && _fixtures.GetFixtureOrNull(physics, DeleteFixture) is {Shape: PhysShapeCircle circle})
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if (physics != null &&
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physics.GetFixture(DeleteFixture) is {Shape: PhysShapeCircle circle})
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{
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circle.Radius = value - 0.5f;
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}
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@@ -17,11 +17,11 @@ namespace Content.Shared.Throwing
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/// <summary>
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/// Handles throwing landing and collisions.
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/// </summary>
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public sealed class ThrownItemSystem : EntitySystem
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public class ThrownItemSystem : EntitySystem
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{
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[Dependency] private readonly SharedBroadphaseSystem _broadphaseSystem = default!;
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[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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[Dependency] private readonly SharedAdminLogSystem _adminLogSystem = default!;
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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private const string ThrowingFixture = "throw-fixture";
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@@ -56,14 +56,14 @@ namespace Content.Shared.Throwing
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent) ||
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physicsComponent.Fixtures.Count != 1) return;
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if (_fixtures.GetFixtureOrNull(physicsComponent, ThrowingFixture) != null)
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if (physicsComponent.GetFixture(ThrowingFixture) != null)
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{
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Logger.Error($"Found existing throwing fixture on {component.Owner}");
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return;
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}
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var shape = physicsComponent.Fixtures[0].Shape;
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_fixtures.CreateFixture(physicsComponent, new Fixture(physicsComponent, shape) {CollisionLayer = (int) CollisionGroup.ThrownItem, Hard = false, ID = ThrowingFixture});
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_broadphaseSystem.CreateFixture(physicsComponent, new Fixture(physicsComponent, shape) {CollisionLayer = (int) CollisionGroup.ThrownItem, Hard = false, ID = ThrowingFixture});
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}
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private void HandleCollision(EntityUid uid, ThrownItemComponent component, StartCollideEvent args)
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@@ -99,11 +99,11 @@ namespace Content.Shared.Throwing
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{
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if (EntityManager.TryGetComponent(uid, out PhysicsComponent? physicsComponent))
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{
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var fixture = _fixtures.GetFixtureOrNull(physicsComponent, ThrowingFixture);
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var fixture = physicsComponent.GetFixture(ThrowingFixture);
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if (fixture != null)
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{
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_fixtures.DestroyFixture(physicsComponent, fixture);
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_broadphaseSystem.DestroyFixture(physicsComponent, fixture);
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}
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}
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File diff suppressed because it is too large
Load Diff
@@ -43,7 +43,6 @@
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- type: Transform
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anchored: true
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- type: Physics
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- type: Fixtures
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fixtures:
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- hard: false
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shape:
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@@ -71,7 +70,6 @@
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- state: mfoam
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map: ["enum.FoamVisualLayers.Base"]
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- type: Physics
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- type: Fixtures
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fixtures:
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- hard: true
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shape:
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@@ -99,7 +97,6 @@
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- state: mfoam
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map: ["enum.FoamVisualLayers.Base"]
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- type: Physics
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- type: Fixtures
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fixtures:
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- hard: true
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shape:
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@@ -133,7 +130,6 @@
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netsync: false
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drawdepth: Walls
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb {}
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@@ -15,7 +15,6 @@
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- type: Clickable
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- type: Slippery
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -17,7 +17,6 @@
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state: bat
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sprite: Mobs/Animals/bat.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -54,7 +53,6 @@
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state: 0
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sprite: Mobs/Animals/bee.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -117,7 +115,6 @@
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state: butterfly
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sprite: Mobs/Animals/butterfly.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -165,7 +162,6 @@
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state: cow
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sprite: Mobs/Animals/cow.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -210,7 +206,6 @@
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state: crab
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sprite: Mobs/Animals/crab.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -283,7 +278,6 @@
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state: crawling
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sprite: Mobs/Animals/gorilla.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -355,7 +349,6 @@
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Slots:
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- Helmet
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- type: Physics
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||||
- type: Fixtures
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fixtures:
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- shape:
|
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!type:PhysShapeCircle
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@@ -450,7 +443,6 @@
|
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state: parrot
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sprite: Mobs/Animals/parrot.rsi
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- type: Physics
|
||||
- type: Fixtures
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fixtures:
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- shape:
|
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!type:PhysShapeCircle
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@@ -483,7 +475,6 @@
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state: penguin
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sprite: Mobs/Animals/penguin.rsi
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- type: Physics
|
||||
- type: Fixtures
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fixtures:
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- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -516,7 +507,6 @@
|
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state: snake
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sprite: Mobs/Animals/snake.rsi
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- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -554,7 +544,6 @@
|
||||
state: tarantula
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||||
sprite: Mobs/Animals/spider.rsi
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||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
state: alive
|
||||
sprite: Mobs/Aliens/Carps/space.rsi
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -69,7 +68,6 @@
|
||||
state: alive
|
||||
sprite: Mobs/Aliens/Carps/holo.rsi
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
state: normal
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: corgi
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -66,7 +65,6 @@
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: cat
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -140,7 +138,6 @@
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: sloth
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -36,7 +36,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: KinematicController # Same for all inheritors
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
# Circles, cuz rotation of rectangles looks very bad
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
sprite: Mobs/Aliens/Xenos/xeno.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -19,9 +19,7 @@
|
||||
- type: PlayerInputMover
|
||||
- type: Physics
|
||||
bodyType: Kinematic
|
||||
status: InAir
|
||||
# TODO: Even need these? Don't think so but CBF checking right now.
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -29,6 +27,7 @@
|
||||
mass: 5
|
||||
mask:
|
||||
- GhostImpassable
|
||||
status: InAir
|
||||
- type: Body
|
||||
template: AGhostTemplate
|
||||
preset: HumanPreset
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
fixedRotation: true
|
||||
status: InAir
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -20,6 +18,7 @@
|
||||
mass: 5
|
||||
mask:
|
||||
- GhostImpassable
|
||||
status: InAir
|
||||
- type: PlayerInputMover
|
||||
- type: Eye
|
||||
drawFov: false
|
||||
|
||||
@@ -152,7 +152,6 @@
|
||||
- map: [ "enum.Slots.POCKET2" ]
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: This needs a second fixture just for mob collisions.
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -390,7 +389,6 @@
|
||||
- map: ["hand-right"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -144,7 +144,6 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
state: nuclearbomb_base
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -117,7 +117,6 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
map: [ "enum.VaporVisualLayers.Base" ]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -92,7 +92,6 @@
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
@@ -160,7 +159,6 @@
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
state: inflatable_wall
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -41,7 +41,6 @@
|
||||
Quantity: 500
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -81,7 +81,6 @@
|
||||
map: ["enum.VaporVisualLayers.Base"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
- type: MovedByPressure
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
state: idle
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: Make a second fixture.
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -72,7 +71,6 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: Make a second fixture.
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
type: TransferAmountBoundUserInterface
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixedRotation: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -13,9 +13,6 @@
|
||||
state: bullet
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
linearDamping: 0
|
||||
angularDamping: 0
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -25,6 +22,8 @@
|
||||
- Impassable
|
||||
layer:
|
||||
- MobImpassable
|
||||
linearDamping: 0
|
||||
angularDamping: 0
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
@@ -105,7 +104,6 @@
|
||||
- state: spark
|
||||
shader: unshaded
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -140,7 +138,6 @@
|
||||
sprite: Structures/Power/Generation/Singularity/emitter.rsi
|
||||
state: 'projectile'
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixedRotation: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
sprite: Structures/Doors/Airlocks/Standard/basic.rsi
|
||||
state: "assembly"
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
- state: panel_open
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#- state: panel_open
|
||||
# map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -34,7 +34,6 @@
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -121,7 +120,6 @@
|
||||
airBlockedDirection:
|
||||
- South
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
acts: ["Destruction"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
layers:
|
||||
- state: assembly
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
placeCentered: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
tags: [ Carpet ]
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -52,7 +51,6 @@
|
||||
- type: Sprite
|
||||
state: chair
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -76,7 +74,6 @@
|
||||
state: stool
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -103,7 +100,6 @@
|
||||
state: bar
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -126,7 +122,6 @@
|
||||
- type: Sprite
|
||||
state: office-white
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -163,7 +158,6 @@
|
||||
state: comfy
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -185,7 +179,6 @@
|
||||
state: wooden
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -234,7 +227,6 @@
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -73,7 +72,6 @@
|
||||
state: plant-25
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
toilet:
|
||||
maxVol: 250
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
- type: Anchorable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
- FitsInDispenser
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
- state: pod_0
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -61,7 +60,6 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -97,7 +96,6 @@
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
map: ["enum.MedicalScannerVisualLayers.Terminal"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
- key: enum.MicrowaveUiKey.Key
|
||||
type: MicrowaveBoundUserInterface
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
visuals:
|
||||
- type: ReagentGrinderVisualizer
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
description: A large crushing machine used to recycle small items inefficiently. There are lights on the side.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
shader: unshaded
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixedRotation: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Anchorable
|
||||
@@ -58,7 +57,6 @@
|
||||
state_anchored: pipe-s
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -87,7 +85,6 @@
|
||||
- key: enum.DisposalTaggerUiKey.Key
|
||||
type: DisposalTaggerBoundUserInterface
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -112,7 +109,6 @@
|
||||
state_anchored: pipe-t
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -147,7 +143,6 @@
|
||||
- key: enum.DisposalRouterUiKey.Key
|
||||
type: DisposalRouterBoundUserInterface
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -177,7 +172,6 @@
|
||||
- type: Flippable
|
||||
mirrorEntity: DisposalRouter
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -208,7 +202,6 @@
|
||||
- type: Flippable
|
||||
mirrorEntity: DisposalJunctionFlipped
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -238,7 +231,6 @@
|
||||
- type: Flippable
|
||||
mirrorEntity: DisposalJunction
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -267,7 +259,6 @@
|
||||
state_anchored: pipe-y
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -292,7 +283,6 @@
|
||||
state_anchored: pipe-c
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
map: ["enum.DisposalUnitVisualLayers.Light"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
types:
|
||||
Radiation: 10
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
# Using a circle here makes it a lot easier to pull it all the way from Cargo
|
||||
@@ -57,7 +56,6 @@
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
# Using a circle here makes it a lot easier to pull it all the way from Cargo
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
path: /Audio/Effects/singularity.ogg
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- id: DeleteCircle
|
||||
shape:
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
sprite: Structures/Power/Generation/ame.rsi
|
||||
state: control
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -75,7 +74,6 @@
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -104,7 +102,6 @@
|
||||
sprite: Structures/Power/Generation/ame.rsi
|
||||
state: shield_0
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -110,7 +109,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -152,7 +150,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
access: [["Engineering"]]
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
drawdepth: BelowFloor
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -64,7 +63,6 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -96,7 +94,6 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -156,7 +153,6 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -46,7 +46,6 @@
|
||||
damageModifierSet: Metallic
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -373,7 +372,6 @@
|
||||
state: grey-1
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
path: /Audio/Effects/bang.ogg
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
map: ["enum.StorageVisualLayers.Welded"]
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -553,7 +553,6 @@
|
||||
acts: [ "Destruction" ]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -60,7 +59,6 @@
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -99,7 +97,6 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
state: rack
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
name: atmos plaque
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
name: bar sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
description: Return to monky.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -32,7 +31,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -52,7 +50,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -73,7 +70,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -94,7 +90,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -115,7 +110,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -135,7 +129,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -155,7 +148,6 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -176,7 +168,6 @@
|
||||
name: armory sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -195,7 +186,6 @@
|
||||
name: tool storage sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -214,7 +204,6 @@
|
||||
name: anomaly lab sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -233,7 +222,6 @@
|
||||
name: atmos sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -252,7 +240,6 @@
|
||||
name: bar sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -271,7 +258,6 @@
|
||||
name: library sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -290,7 +276,6 @@
|
||||
name: chapel sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -309,7 +294,6 @@
|
||||
name: head sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -328,7 +312,6 @@
|
||||
name: conference room sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -347,7 +330,6 @@
|
||||
name: drones sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -365,7 +347,6 @@
|
||||
name: engine sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -383,7 +364,6 @@
|
||||
name: cloning sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -401,7 +381,6 @@
|
||||
name: interrogation sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -419,7 +398,6 @@
|
||||
name: surgery sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -437,7 +415,6 @@
|
||||
name: telecomms sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -455,7 +432,6 @@
|
||||
name: cargo sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -473,7 +449,6 @@
|
||||
name: cargo dock sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -491,7 +466,6 @@
|
||||
name: chemistry sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -509,7 +483,6 @@
|
||||
name: docking sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -527,7 +500,6 @@
|
||||
name: engineering sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -545,7 +517,6 @@
|
||||
name: EVA sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -563,7 +534,6 @@
|
||||
name: gravity sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -581,7 +551,6 @@
|
||||
name: medbay sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -599,7 +568,6 @@
|
||||
name: morgue sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -617,7 +585,6 @@
|
||||
name: prison sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -635,7 +602,6 @@
|
||||
name: research and development sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -653,7 +619,6 @@
|
||||
name: science sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -671,7 +636,6 @@
|
||||
name: toxins sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -689,7 +653,6 @@
|
||||
name: bridge sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -710,7 +673,6 @@
|
||||
description: WARNING! Air flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -729,7 +691,6 @@
|
||||
description: WARNING! CO2 flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -748,7 +709,6 @@
|
||||
description: WARNING! N2 flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -767,7 +727,6 @@
|
||||
description: WARNING! N2O flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -786,7 +745,6 @@
|
||||
description: WARNING! O2 flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -805,7 +763,6 @@
|
||||
description: WARNING! Plasma flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -824,7 +781,6 @@
|
||||
description: WARNING! Waste flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -843,7 +799,6 @@
|
||||
description: A warning sign which reads 'NO SMOKING'
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -862,7 +817,6 @@
|
||||
description: Technical information of some sort, shame its too worn-out to read.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -881,7 +835,6 @@
|
||||
description: Looks like a planet crashing by some station above it. Its kinda scary.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
node: tubeLight
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -155,7 +154,6 @@
|
||||
enabled: false
|
||||
offset: "0, -0.5"
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
sprite: Structures/Walls/barricades.rsi
|
||||
state: barricadewooden
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
damageModifierSet: Metallic
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user