Entity Tables (EntitySpawnEntry replacement) (#30579)

* Entity table code

* entity table examples

* fix dat shit

* access

* tests tests tests

* sloth review
This commit is contained in:
Nemanja
2024-08-09 22:12:40 -04:00
committed by GitHub
parent b692ab1850
commit 437c861622
19 changed files with 1198 additions and 566 deletions

View File

@@ -0,0 +1,30 @@
using Content.Server.Spawners.EntitySystems;
using Content.Shared.EntityTable.EntitySelectors;
using Robust.Shared.Prototypes;
namespace Content.Server.Spawners.Components;
[RegisterComponent, EntityCategory("Spawner"), Access(typeof(ConditionalSpawnerSystem))]
public sealed partial class EntityTableSpawnerComponent : Component
{
/// <summary>
/// Table that determines what gets spawned.
/// </summary>
[DataField(required: true)]
public EntityTableSelector Table = default!;
/// <summary>
/// Scatter of entity spawn coordinates
/// </summary>
[DataField]
public float Offset = 0.2f;
/// <summary>
/// A variable meaning whether the spawn will
/// be able to be used again or whether
/// it will be destroyed after the first use
/// </summary>
[DataField]
public bool DeleteSpawnerAfterSpawn = true;
}