Remove most IEntity usages from explosions (#5240)

* Remove most IEntity usages from Destructible and Explosions

* Perform a minute amount of cleanup

* Fix build
This commit is contained in:
Javier Guardia Fernández
2021-11-09 21:24:35 +01:00
committed by GitHub
parent 3a4186f6f6
commit 42aaba9a5d
28 changed files with 294 additions and 277 deletions

View File

@@ -1,4 +1,3 @@
using Content.Server.Explosion;
using Content.Server.Explosion.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
@@ -13,9 +12,9 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
[DataDefinition]
public class ExplodeBehavior : IThresholdBehavior
{
public void Execute(EntityUid owner, DestructibleSystem system, IEntityManager entityManager)
public void Execute(EntityUid owner, DestructibleSystem system)
{
owner.SpawnExplosion(entityManager:entityManager);
system.ExplosionSystem.SpawnExplosion(owner);
}
}
}