All computers play the keyboard sound + small research client cleanup (#7312)
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@@ -17,9 +17,6 @@ namespace Content.Server.Research.Components
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[DataField("sound")]
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private SoundSpecifier _soundCollectionName = new SoundCollectionSpecifier("keyboard");
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[ViewVariables] private bool Powered => !_entMan.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ResearchConsoleUiKey.Key);
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@@ -92,19 +89,5 @@ namespace Content.Server.Research.Components
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return new ResearchConsoleBoundInterfaceState(points, pointsPerSecond);
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}
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/// <summary>
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/// Open the user interface on a certain player session.
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/// </summary>
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/// <param name="session">Session where the UI will be shown</param>
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public void OpenUserInterface(IPlayerSession session)
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{
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UserInterface?.Open(session);
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}
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public void PlayKeyboardSound()
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{
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SoundSystem.Play(Filter.Pvs(Owner), _soundCollectionName.GetSound(), Owner, AudioParams.Default);
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}
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}
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}
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