Color interpolation benchmark.
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152
Content.Benchmarks/ColorInterpolateBenchmark.cs
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152
Content.Benchmarks/ColorInterpolateBenchmark.cs
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using Robust.Shared.Maths;
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using SysVector4 = System.Numerics.Vector4;
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namespace Content.Benchmarks
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{
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public class ColorInterpolateBenchmark
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{
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private readonly List<(Color, Color)> _colors = new List<(Color, Color)>();
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[Params(100)] public int N { get; set; }
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[GlobalSetup]
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public void Setup()
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{
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var random = new Random(3005);
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for (var i = 0; i < N; i++)
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{
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var r1 = random.NextFloat();
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var g1 = random.NextFloat();
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var b1 = random.NextFloat();
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var a1 = random.NextFloat();
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var r2 = random.NextFloat();
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var g2 = random.NextFloat();
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var b2 = random.NextFloat();
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var a2 = random.NextFloat();
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_colors.Add((new Color(r1, g1, b1, a1), new Color(r2, g2, b2, a2)));
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}
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}
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[Benchmark]
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public void BenchSimple()
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{
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foreach (var (a, b) in _colors)
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{
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InterpolateSimple(a, b, 0.5f);
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}
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}
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//[Benchmark]
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public void BenchSysVector4()
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{
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foreach (var (a, b) in _colors)
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{
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InterpolateSysVector4(a, b, 0.5f);
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}
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}
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//[Benchmark]
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public void BenchSysVector4Blit()
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{
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foreach (var (a, b) in _colors)
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{
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InterpolateSysVector4Blit(a, b, 0.5f);
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}
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}
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//[Benchmark]
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public void BenchSysVector4BlitNoException()
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{
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foreach (var (a, b) in _colors)
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{
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InterpolateSysVector4BlitNoException(a, b, 0.5f);
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}
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}
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[Benchmark]
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public void BenchSysVector4AsRefNoException()
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{
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foreach (var (a, b) in _colors)
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{
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InterpolateSysVector4BlitNoExceptionAsRef(a, b, 0.5f);
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}
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}
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public static Color InterpolateSimple(Color endPoint1, Color endPoint2, float lambda)
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{
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if (lambda < 0 || lambda > 1)
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throw new ArgumentOutOfRangeException(nameof(lambda));
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return new Color(
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endPoint1.R * lambda + endPoint2.R * (1 - lambda),
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endPoint1.G * lambda + endPoint2.G * (1 - lambda),
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endPoint1.B * lambda + endPoint2.B * (1 - lambda),
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endPoint1.A * lambda + endPoint2.A * (1 - lambda)
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);
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}
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public static Color InterpolateSysVector4(Color endPoint1, Color endPoint2, float lambda)
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{
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if (lambda < 0 || lambda > 1)
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throw new ArgumentOutOfRangeException(nameof(lambda));
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var vec1 = new SysVector4(endPoint1.R, endPoint1.G, endPoint1.B, endPoint1.A);
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var vec2 = new SysVector4(endPoint2.R, endPoint2.G, endPoint2.B, endPoint2.A);
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var res = SysVector4.Lerp(vec1, vec2, 1 - lambda);
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return new Color(
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res.X, res.Y, res.Z, res.W);
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}
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public static unsafe Color InterpolateSysVector4Blit(in Color endPoint1, in Color endPoint2, float lambda)
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{
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if (lambda < 0 || lambda > 1)
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throw new ArgumentOutOfRangeException(nameof(lambda));
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fixed (Color* p1 = &endPoint1)
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fixed (Color* p2 = &endPoint2)
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{
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var vp1 = (SysVector4*) p1;
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var vp2 = (SysVector4*) p2;
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var res = SysVector4.Lerp(*vp1, *vp2, 1 - lambda);
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return *(Color*) (&res);
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}
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}
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public static unsafe Color InterpolateSysVector4BlitNoException(in Color endPoint1, in Color endPoint2,
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float lambda)
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{
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fixed (Color* p1 = &endPoint1)
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fixed (Color* p2 = &endPoint2)
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{
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var vp1 = (SysVector4*) p1;
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var vp2 = (SysVector4*) p2;
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var res = SysVector4.Lerp(*vp2, *vp1, lambda);
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return *(Color*) (&res);
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}
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}
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public static unsafe Color InterpolateSysVector4BlitNoExceptionAsRef(in Color endPoint1, in Color endPoint2,
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float lambda)
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{
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ref var sv1 = ref Unsafe.As<Color, SysVector4>(ref Unsafe.AsRef(endPoint1));
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ref var sv2 = ref Unsafe.As<Color, SysVector4>(ref Unsafe.AsRef(endPoint2));
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var res = SysVector4.Lerp(sv2, sv1, lambda);
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return Unsafe.As<SysVector4, Color>(ref res);
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}
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}
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}
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