StrippableSystem doafter overhaul (#25994)

* Initial commit

* Fixed short circuiting

* Use DebugTools

* Use Entity<TComp> more, and make them nullable

* Bring these two together
This commit is contained in:
Krunklehorn
2024-03-14 22:57:52 -04:00
committed by GitHub
parent 0fdb551c3d
commit 41ca8f3dfc
7 changed files with 517 additions and 357 deletions

View File

@@ -1,4 +1,3 @@
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Ensnaring;
using Content.Shared.CombatMode;
@@ -21,18 +20,21 @@ using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using System.Linq;
namespace Content.Server.Strip
{
public sealed class StrippableSystem : SharedStrippableSystem
{
[Dependency] private readonly SharedCuffableSystem _cuffable = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly EnsnareableSystem _ensnaring = default!;
[Dependency] private readonly EnsnareableSystem _ensnaringSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
// TODO: ECS popups. Not all of these have ECS equivalents yet.
@@ -48,79 +50,10 @@ namespace Content.Server.Strip
// BUI
SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
}
private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
{
if (args.Session.AttachedEntity is not {Valid: true} user)
return;
foreach (var entity in component.Container.ContainedEntities)
{
if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
continue;
_ensnaring.TryFree(uid, user, entity, ensnaring);
return;
}
}
private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
{
if (args.Session.AttachedEntity is not {Valid: true} user ||
!TryComp<HandsComponent>(user, out var userHands))
return;
if (args.IsHand)
{
StripHand(user, args.Slot, strippable, userHands);
return;
}
if (!TryComp<InventoryComponent>(strippable, out var inventory))
return;
var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
if (userHands.ActiveHandEntity != null && !hasEnt)
PlaceActiveHandItemInInventory(user, strippable, userHands.ActiveHandEntity.Value, args.Slot, strippable);
else if (userHands.ActiveHandEntity == null && hasEnt)
TakeItemFromInventory(user, strippable, held!.Value, args.Slot, strippable);
}
private void StripHand(EntityUid user, string handId, Entity<StrippableComponent> target, HandsComponent userHands)
{
if (!_handsSystem.TryGetHand(target, handId, out var hand))
return;
// is the target a handcuff?
if (TryComp(hand.HeldEntity, out VirtualItemComponent? virt)
&& TryComp(target, out CuffableComponent? cuff)
&& _cuffable.GetAllCuffs(cuff).Contains(virt.BlockingEntity))
{
_cuffable.TryUncuff(target, user, virt.BlockingEntity, cuffable: cuff);
return;
}
if (userHands.ActiveHandEntity != null && hand.HeldEntity == null)
PlaceActiveHandItemInHands(user, target, userHands.ActiveHandEntity.Value, handId, target);
else if (userHands.ActiveHandEntity == null && hand.HeldEntity != null)
TakeItemFromHands(user, target, hand.HeldEntity.Value, handId, target);
}
public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
{
base.StartOpeningStripper(user, strippable, openInCombat);
if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
return;
if (TryComp<ActorComponent>(user, out var actor))
{
if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
return;
_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
}
// DoAfters
SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
}
private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
@@ -137,6 +70,7 @@ namespace Content.Server.Strip
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => StartOpeningStripper(args.User, (uid, component), true),
};
args.Verbs.Add(verb);
}
@@ -170,134 +104,163 @@ namespace Content.Server.Strip
StartOpeningStripper(args.User, (uid, component));
}
public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
{
base.StartOpeningStripper(user, strippable, openInCombat);
if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
return;
if (TryComp<ActorComponent>(user, out var actor))
{
if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
return;
_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
}
}
private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
{
if (args.Session.AttachedEntity is not { Valid: true } user ||
!TryComp<HandsComponent>(user, out var userHands) ||
!TryComp<HandsComponent>(strippable.Owner, out var targetHands))
return;
if (args.IsHand)
{
StripHand((user, userHands), (strippable.Owner, targetHands), args.Slot, strippable);
return;
}
if (!TryComp<InventoryComponent>(strippable, out var inventory))
return;
var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
if (userHands.ActiveHandEntity != null && !hasEnt)
StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
else if (userHands.ActiveHandEntity == null && hasEnt)
StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
}
private void StripHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
string handId,
StrippableComponent? targetStrippable)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
return;
// Is the target a handcuff?
if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
{
_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
return;
}
if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
else if (user.Comp.ActiveHandEntity == null && handSlot.HeldEntity != null)
StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
}
private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
{
if (args.Session.AttachedEntity is not { Valid: true } user)
return;
foreach (var entity in component.Container.ContainedEntities)
{
if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
continue;
_ensnaringSystem.TryFree(uid, user, entity, ensnaring);
return;
}
}
/// <summary>
/// Places item in user's active hand to an inventory slot.
/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
/// </summary>
private async void PlaceActiveHandItemInInventory(
EntityUid user,
private bool CanStripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot,
StrippableComponent component)
string slot)
{
var userHands = Comp<HandsComponent>(user);
bool Check()
{
if (userHands.ActiveHandEntity != held)
if (!Resolve(user, ref user.Comp))
return false;
if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
if (user.Comp.ActiveHand == null)
return false;
if (user.Comp.ActiveHandEntity == null)
return false;
if (user.Comp.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
{
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
return false;
}
if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
{
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied",("owner", target)), user);
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)), user);
return false;
}
if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
{
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message",("owner", target)), user);
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
/// </summary>
private void StartStripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return;
if (!CanStripInsertInventory(user, target, held, slot))
return;
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
{
Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
return;
}
var userEv = new BeforeStripEvent(slotDef.StripTime);
RaiseLocalEvent(user, userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(target, ev);
var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
{
ExtraCheck = Check,
Hidden = ev.Stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnTargetMove = true,
BreakOnUserMove = true,
NeedHand = true,
DuplicateCondition = DuplicateConditions.SameTool // Block any other DoAfters featuring this same entity.
};
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
if (!ev.Stealth && Check() && userHands.ActiveHandEntity != null)
{
var message = Loc.GetString("strippable-component-alert-owner-insert",
("user", Identity.Entity(user, EntityManager)), ("item", userHands.ActiveHandEntity));
_popup.PopupEntity(message, target, target, PopupType.Large);
}
var prefix = ev.Stealth ? "stealthily " : "";
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
var result = await _doAfter.WaitDoAfter(doAfterArgs);
if (result != DoAfterStatus.Finished)
return;
DebugTools.Assert(userHands.ActiveHand?.HeldEntity == held);
if (_handsSystem.TryDrop(user, handsComp: userHands))
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
{
_inventorySystem.TryEquip(user, target, held, slot);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
}
}
/// <summary>
/// Places item in user's active hand in one of the entity's hands.
/// </summary>
private async void PlaceActiveHandItemInHands(
EntityUid user,
EntityUid target,
EntityUid held,
string handName,
StrippableComponent component)
{
var hands = Comp<HandsComponent>(target);
var userHands = Comp<HandsComponent>(user);
bool Check()
{
if (userHands.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
{
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
return false;
}
if (!_handsSystem.TryGetHand(target, handName, out var hand, hands)
|| !_handsSystem.CanPickupToHand(target, userHands.ActiveHandEntity.Value, hand, checkActionBlocker: false, hands))
{
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-put-message",("owner", target)), user);
return false;
}
return true;
}
var userEv = new BeforeStripEvent(component.HandStripDelay);
RaiseLocalEvent(user, userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(target, ev);
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
{
ExtraCheck = Check,
Hidden = ev.Stealth,
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnTargetMove = true,
@@ -306,169 +269,364 @@ namespace Content.Server.Strip
DuplicateCondition = DuplicateConditions.SameTool
};
var prefix = ev.Stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
var result = await _doAfter.WaitDoAfter(doAfterArgs);
if (result != DoAfterStatus.Finished) return;
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: userHands);
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: hands);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
// hand update will trigger strippable update
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Takes an item from the inventory and places it in the user's active hand.
/// Inserts the item in the user's active hand into the inventory slot.
/// </summary>
private async void TakeItemFromInventory(
private void StripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return;
if (!CanStripInsertInventory(user, target, held, slot))
return;
if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
return;
_inventorySystem.TryEquip(user, target, held, slot);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
}
/// <summary>
/// Checks whether the item can be removed from the target's inventory.
/// </summary>
private bool CanStripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot,
Entity<StrippableComponent> strippable)
string slot)
{
bool Check()
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
{
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var ent) && ent == item)
{
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
return false;
}
if (slotItem != item)
return false;
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
{
_popup.PopupCursor(Loc.GetString(reason), user);
_popupSystem.PopupCursor(Loc.GetString(reason), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
/// </summary>
private void StartStripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot)
{
if (!CanStripRemoveInventory(user, target, item, slot))
return;
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
{
Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
return;
}
var userEv = new BeforeStripEvent(slotDef.StripTime);
RaiseLocalEvent(user, userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(target, ev);
var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
if (!stealth)
{
ExtraCheck = Check,
Hidden = ev.Stealth,
if (slotDef.StripHidden)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
else
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
}
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnTargetMove = true,
BreakOnUserMove = true,
NeedHand = true,
BreakOnHandChange = false, // allow simultaneously removing multiple items.
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
if (!ev.Stealth && Check())
{
if (slotDef.StripHidden)
{
_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target,
target, PopupType.Large);
}
else if (_inventorySystem.TryGetSlotEntity(strippable, slot, out var slotItem))
{
_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", slotItem)), target,
target, PopupType.Large);
}
}
var prefix = ev.Stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
var result = await _doAfter.WaitDoAfter(doAfterArgs);
if (result != DoAfterStatus.Finished)
return;
if (!_inventorySystem.TryUnequip(user, strippable, slot))
return;
// Raise a dropped event, so that things like gas tank internals properly deactivate when stripping
RaiseLocalEvent(item, new DroppedEvent(user), true);
_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Takes an item from a hand and places it in the user's active hand.
/// Removes the item from the target's inventory and inserts it in the user's active hand.
/// </summary>
private async void TakeItemFromHands(EntityUid user, EntityUid target, EntityUid item, string handName, Entity<StrippableComponent> strippable)
private void StripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot,
bool stealth)
{
var hands = Comp<HandsComponent>(target);
var userHands = Comp<HandsComponent>(user);
if (!CanStripRemoveInventory(user, target, item, slot))
return;
bool Check()
if (!_inventorySystem.TryUnequip(user, target, slot))
return;
RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
}
/// <summary>
/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
/// </summary>
private bool CanStripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName)
{
if (!_handsSystem.TryGetHand(target, handName, out var hand, hands) || hand.HeldEntity != item)
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return false;
if (user.Comp.ActiveHand == null)
return false;
if (user.Comp.ActiveHandEntity == null)
return false;
if (user.Comp.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
{
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message",("owner", target)), user);
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
return false;
}
if (HasComp<VirtualItemComponent>(hand.HeldEntity))
return false;
if (!_handsSystem.CanDropHeld(target, hand, false))
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
{
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message",("owner", target)), user);
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)), user);
return false;
}
return true;
}
var userEv = new BeforeStripEvent(strippable.Comp.HandStripDelay);
RaiseLocalEvent(user, userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(target, ev);
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
/// <summary>
/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
/// </summary>
private void StartStripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName,
StrippableComponent? targetStrippable = null)
{
ExtraCheck = Check,
Hidden = ev.Stealth,
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!CanStripInsertHand(user, target, held, handName))
return;
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnTargetMove = true,
BreakOnUserMove = true,
NeedHand = true,
BreakOnHandChange = false, // allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
if (!ev.Stealth && Check() && _handsSystem.TryGetHand(target, handName, out var handSlot, hands) && handSlot.HeldEntity != null)
{
_popup.PopupEntity(
Loc.GetString("strippable-component-alert-owner",
("user", Identity.Entity(user, EntityManager)), ("item", item)),
strippable.Owner,
strippable.Owner);
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
var prefix = ev.Stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low,
$"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
var result = await _doAfter.WaitDoAfter(doAfterArgs);
if (result != DoAfterStatus.Finished)
/// <summary>
/// Places the item in the user's active hand into one of the target's hands.
/// </summary>
private void StripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName,
bool stealth)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return;
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: hands);
_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: userHands);
// hand update will trigger strippable update
_adminLogger.Add(LogType.Stripping, LogImpact.Medium,
$"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: stealth, handsComp: target.Comp);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
// Hand update will trigger strippable update.
}
/// <summary>
/// Checks whether the item is in the target's hand and whether it can be dropped.
/// </summary>
private bool CanStripRemoveHand(
EntityUid user,
Entity<HandsComponent?> target,
EntityUid item,
string handName)
{
if (!Resolve(target, ref target.Comp))
return false;
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
return false;
}
if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
return false;
if (handSlot.HeldEntity == null)
return false;
if (handSlot.HeldEntity != item)
return false;
if (!_handsSystem.CanDropHeld(target, handSlot, false))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", target)), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
/// </summary>
private void StartStripRemoveHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid item,
string handName,
StrippableComponent? targetStrippable = null)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!CanStripRemoveHand(user, target, item, handName))
return;
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity( Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnTargetMove = true,
BreakOnUserMove = true,
NeedHand = true,
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Takes the item from the target's hand and inserts it in the user's active hand.
/// </summary>
private void StripRemoveHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid item,
bool stealth)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return;
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth, handsComp: user.Comp);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
// Hand update will trigger strippable update.
}
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
{
var args = ev.DoAfter.Args;
DebugTools.Assert(entity.Owner == args.User);
DebugTools.Assert(args.Target != null);
DebugTools.Assert(args.Used != null);
DebugTools.Assert(ev.Event.SlotOrHandName != null);
if (ev.Event.InventoryOrHand)
{
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
ev.Cancel();
}
else
{
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
ev.Cancel();
}
}
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
{
if (ev.Cancelled)
return;
DebugTools.Assert(entity.Owner == ev.User);
DebugTools.Assert(ev.Target != null);
DebugTools.Assert(ev.Used != null);
DebugTools.Assert(ev.SlotOrHandName != null);
if (ev.InventoryOrHand)
{
if (ev.InsertOrRemove)
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
else StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
}
else
{
if (ev.InsertOrRemove)
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.Args.Hidden);
}
}
}
}

View File

@@ -95,7 +95,7 @@ public sealed class ToggleableClothingSystem : EntitySystem
if (component.StripDelay == null)
return;
var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, (float) component.StripDelay.Value.TotalSeconds);
var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, component.StripDelay.Value);
var args = new DoAfterArgs(EntityManager, user, time, new ToggleClothingDoAfterEvent(), item, wearer, item)
{

View File

@@ -20,7 +20,7 @@ public sealed partial class SlotDefinition
[DataField("slotFlags")] public SlotFlags SlotFlags { get; private set; } = SlotFlags.PREVENTEQUIP;
[DataField("showInWindow")] public bool ShowInWindow { get; private set; } = true;
[DataField("slotGroup")] public string SlotGroup { get; private set; } = "Default";
[DataField("stripTime")] public float StripTime { get; private set; } = 4f;
[DataField("stripTime")] public TimeSpan StripTime { get; private set; } = TimeSpan.FromSeconds(4f);
[DataField("uiWindowPos", required: true)]
public Vector2i UIWindowPosition { get; private set; }

View File

@@ -1,3 +1,4 @@
using Content.Shared.DoAfter;
using Content.Shared.Inventory;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
@@ -11,7 +12,7 @@ namespace Content.Shared.Strip.Components
/// The strip delay for hands.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("handDelay")]
public float HandStripDelay = 4f;
public TimeSpan HandStripDelay = TimeSpan.FromSeconds(4f);
}
[NetSerializable, Serializable]
@@ -21,42 +22,26 @@ namespace Content.Shared.Strip.Components
}
[NetSerializable, Serializable]
public sealed class StrippingSlotButtonPressed : BoundUserInterfaceMessage
public sealed class StrippingSlotButtonPressed(string slot, bool isHand) : BoundUserInterfaceMessage
{
public readonly string Slot;
public readonly bool IsHand;
public StrippingSlotButtonPressed(string slot, bool isHand)
{
Slot = slot;
IsHand = isHand;
}
public readonly string Slot = slot;
public readonly bool IsHand = isHand;
}
[NetSerializable, Serializable]
public sealed class StrippingEnsnareButtonPressed : BoundUserInterfaceMessage
{
public StrippingEnsnareButtonPressed()
{
}
}
public sealed class StrippingEnsnareButtonPressed : BoundUserInterfaceMessage;
public abstract class BaseBeforeStripEvent : EntityEventArgs, IInventoryRelayEvent
[ByRefEvent]
public abstract class BaseBeforeStripEvent(TimeSpan initialTime, bool stealth = false) : EntityEventArgs, IInventoryRelayEvent
{
public readonly float InitialTime;
public float Time => MathF.Max(InitialTime * Multiplier + Additive, 0f);
public float Additive = 0;
public float Multiplier = 1f;
public bool Stealth;
public readonly TimeSpan InitialTime = initialTime;
public TimeSpan Multiplier = TimeSpan.FromSeconds(1f);
public TimeSpan Additive = TimeSpan.Zero;
public bool Stealth = stealth;
public TimeSpan Time => TimeSpan.FromSeconds(MathF.Max(InitialTime.Seconds * Multiplier.Seconds + Additive.Seconds, 0f));
public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES;
public BaseBeforeStripEvent(float initialTime, bool stealth = false)
{
InitialTime = initialTime;
Stealth = stealth;
}
}
/// <summary>
@@ -65,10 +50,8 @@ namespace Content.Shared.Strip.Components
/// <remarks>
/// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
/// </remarks>
public sealed class BeforeStripEvent : BaseBeforeStripEvent
{
public BeforeStripEvent(float initialTime, bool stealth = false) : base(initialTime, stealth) { }
}
[ByRefEvent]
public sealed class BeforeStripEvent(TimeSpan initialTime, bool stealth = false) : BaseBeforeStripEvent(initialTime, stealth);
/// <summary>
/// Used to modify strip times. Raised directed at the target.
@@ -76,8 +59,26 @@ namespace Content.Shared.Strip.Components
/// <remarks>
/// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
/// </remarks>
public sealed class BeforeGettingStrippedEvent : BaseBeforeStripEvent
[ByRefEvent]
public sealed class BeforeGettingStrippedEvent(TimeSpan initialTime, bool stealth = false) : BaseBeforeStripEvent(initialTime, stealth);
/// <summary>
/// Organizes the behavior of DoAfters for <see cref="StrippableSystem">.
/// </summary>
[Serializable, NetSerializable]
public sealed partial class StrippableDoAfterEvent : DoAfterEvent
{
public BeforeGettingStrippedEvent(float initialTime, bool stealth = false) : base(initialTime, stealth) { }
public readonly bool InsertOrRemove;
public readonly bool InventoryOrHand;
public readonly string SlotOrHandName;
public StrippableDoAfterEvent(bool insertOrRemove, bool inventoryOrHand, string slotOrHandName)
{
InsertOrRemove = insertOrRemove;
InventoryOrHand = inventoryOrHand;
SlotOrHandName = slotOrHandName;
}
public override DoAfterEvent Clone() => this;
}
}

View File

@@ -11,7 +11,7 @@ public sealed partial class ThievingComponent : Component
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("stripTimeReduction")]
public float StripTimeReduction = 0.5f;
public TimeSpan StripTimeReduction = TimeSpan.FromSeconds(0.5f);
/// <summary>
/// Should it notify the user if they're stripping a pocket?

View File

@@ -14,12 +14,12 @@ public abstract class SharedStrippableSystem : EntitySystem
SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
}
public (float Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid target, float initialTime)
public (TimeSpan Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid target, TimeSpan initialTime)
{
var userEv = new BeforeStripEvent(initialTime);
RaiseLocalEvent(user, userEv);
RaiseLocalEvent(user, ref userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(target, ev);
RaiseLocalEvent(target, ref ev);
return (ev.Time, ev.Stealth);
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.Inventory;
using Content.Shared.Strip;
using Content.Shared.Strip.Components;
namespace Content.Shared.Strip;