StrippableSystem doafter overhaul (#25994)
* Initial commit * Fixed short circuiting * Use DebugTools * Use Entity<TComp> more, and make them nullable * Bring these two together
This commit is contained in:
@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Logs;
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using Content.Server.Ensnaring;
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using Content.Server.Ensnaring;
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using Content.Shared.CombatMode;
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using Content.Shared.CombatMode;
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@@ -21,18 +20,21 @@ using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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using System.Linq;
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namespace Content.Server.Strip
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namespace Content.Server.Strip
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{
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{
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public sealed class StrippableSystem : SharedStrippableSystem
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public sealed class StrippableSystem : SharedStrippableSystem
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{
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{
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[Dependency] private readonly SharedCuffableSystem _cuffable = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly EnsnareableSystem _ensnaringSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly EnsnareableSystem _ensnaring = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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// TODO: ECS popups. Not all of these have ECS equivalents yet.
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// TODO: ECS popups. Not all of these have ECS equivalents yet.
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@@ -48,79 +50,10 @@ namespace Content.Server.Strip
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// BUI
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// BUI
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SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
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SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
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SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
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SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
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}
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private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
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// DoAfters
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{
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SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
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if (args.Session.AttachedEntity is not {Valid: true} user)
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SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
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return;
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foreach (var entity in component.Container.ContainedEntities)
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{
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if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
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continue;
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_ensnaring.TryFree(uid, user, entity, ensnaring);
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return;
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}
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Session.AttachedEntity is not {Valid: true} user ||
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!TryComp<HandsComponent>(user, out var userHands))
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return;
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if (args.IsHand)
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{
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StripHand(user, args.Slot, strippable, userHands);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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PlaceActiveHandItemInInventory(user, strippable, userHands.ActiveHandEntity.Value, args.Slot, strippable);
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else if (userHands.ActiveHandEntity == null && hasEnt)
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TakeItemFromInventory(user, strippable, held!.Value, args.Slot, strippable);
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}
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private void StripHand(EntityUid user, string handId, Entity<StrippableComponent> target, HandsComponent userHands)
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{
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if (!_handsSystem.TryGetHand(target, handId, out var hand))
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return;
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// is the target a handcuff?
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if (TryComp(hand.HeldEntity, out VirtualItemComponent? virt)
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&& TryComp(target, out CuffableComponent? cuff)
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&& _cuffable.GetAllCuffs(cuff).Contains(virt.BlockingEntity))
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{
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_cuffable.TryUncuff(target, user, virt.BlockingEntity, cuffable: cuff);
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return;
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}
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if (userHands.ActiveHandEntity != null && hand.HeldEntity == null)
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PlaceActiveHandItemInHands(user, target, userHands.ActiveHandEntity.Value, handId, target);
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else if (userHands.ActiveHandEntity == null && hand.HeldEntity != null)
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TakeItemFromHands(user, target, hand.HeldEntity.Value, handId, target);
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}
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public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
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{
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base.StartOpeningStripper(user, strippable, openInCombat);
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if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
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return;
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if (TryComp<ActorComponent>(user, out var actor))
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{
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if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
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return;
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_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
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}
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}
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}
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private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
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private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
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@@ -134,9 +67,10 @@ namespace Content.Server.Strip
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Verb verb = new()
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Verb verb = new()
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{
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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};
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};
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args.Verbs.Add(verb);
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args.Verbs.Add(verb);
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}
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}
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@@ -151,7 +85,7 @@ namespace Content.Server.Strip
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ExamineVerb verb = new()
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ExamineVerb verb = new()
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{
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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Category = VerbCategory.Examine,
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Category = VerbCategory.Examine,
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};
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};
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@@ -170,134 +104,163 @@ namespace Content.Server.Strip
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StartOpeningStripper(args.User, (uid, component));
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StartOpeningStripper(args.User, (uid, component));
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}
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}
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public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
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{
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base.StartOpeningStripper(user, strippable, openInCombat);
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if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
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return;
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if (TryComp<ActorComponent>(user, out var actor))
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{
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if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
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return;
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_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
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}
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Session.AttachedEntity is not { Valid: true } user ||
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!TryComp<HandsComponent>(user, out var userHands) ||
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!TryComp<HandsComponent>(strippable.Owner, out var targetHands))
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return;
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if (args.IsHand)
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{
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StripHand((user, userHands), (strippable.Owner, targetHands), args.Slot, strippable);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
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else if (userHands.ActiveHandEntity == null && hasEnt)
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StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
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}
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private void StripHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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string handId,
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StrippableComponent? targetStrippable)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp) ||
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!Resolve(target, ref targetStrippable))
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return;
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if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
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return;
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// Is the target a handcuff?
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if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
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TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
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_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
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{
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_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
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return;
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}
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if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
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StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
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else if (user.Comp.ActiveHandEntity == null && handSlot.HeldEntity != null)
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StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
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}
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private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
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{
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if (args.Session.AttachedEntity is not { Valid: true } user)
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return;
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foreach (var entity in component.Container.ContainedEntities)
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{
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if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
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continue;
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_ensnaringSystem.TryFree(uid, user, entity, ensnaring);
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return;
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}
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}
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/// <summary>
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/// <summary>
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/// Places item in user's active hand to an inventory slot.
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/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
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/// </summary>
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/// </summary>
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private async void PlaceActiveHandItemInInventory(
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private bool CanStripInsertInventory(
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EntityUid user,
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid target,
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EntityUid held,
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EntityUid held,
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string slot,
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string slot)
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StrippableComponent component)
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{
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{
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var userHands = Comp<HandsComponent>(user);
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if (!Resolve(user, ref user.Comp))
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return false;
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bool Check()
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if (user.Comp.ActiveHand == null)
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return false;
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if (user.Comp.ActiveHandEntity == null)
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return false;
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if (user.Comp.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
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{
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{
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if (userHands.ActiveHandEntity != held)
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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return false;
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if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied",("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message",("owner", target)), user);
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return false;
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}
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return true;
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}
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)), user);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
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/// </summary>
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private void StartStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return;
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if (!CanStripInsertInventory(user, target, held, slot))
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return;
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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{
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Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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return;
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}
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}
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var userEv = new BeforeStripEvent(slotDef.StripTime);
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var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
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if (!stealth)
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{
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool // Block any other DoAfters featuring this same entity.
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};
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if (!ev.Stealth && Check() && userHands.ActiveHandEntity != null)
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var prefix = stealth ? "stealthily " : "";
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{
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var message = Loc.GetString("strippable-component-alert-owner-insert",
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("user", Identity.Entity(user, EntityManager)), ("item", userHands.ActiveHandEntity));
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_popup.PopupEntity(message, target, target, PopupType.Large);
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}
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var prefix = ev.Stealth ? "stealthily " : "";
|
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
|
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
|
||||||
|
|
||||||
var result = await _doAfter.WaitDoAfter(doAfterArgs);
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
|
||||||
if (result != DoAfterStatus.Finished)
|
|
||||||
return;
|
|
||||||
|
|
||||||
DebugTools.Assert(userHands.ActiveHand?.HeldEntity == held);
|
|
||||||
|
|
||||||
if (_handsSystem.TryDrop(user, handsComp: userHands))
|
|
||||||
{
|
{
|
||||||
_inventorySystem.TryEquip(user, target, held, slot);
|
Hidden = stealth,
|
||||||
|
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Places item in user's active hand in one of the entity's hands.
|
|
||||||
/// </summary>
|
|
||||||
private async void PlaceActiveHandItemInHands(
|
|
||||||
EntityUid user,
|
|
||||||
EntityUid target,
|
|
||||||
EntityUid held,
|
|
||||||
string handName,
|
|
||||||
StrippableComponent component)
|
|
||||||
{
|
|
||||||
var hands = Comp<HandsComponent>(target);
|
|
||||||
var userHands = Comp<HandsComponent>(user);
|
|
||||||
|
|
||||||
bool Check()
|
|
||||||
{
|
|
||||||
if (userHands.ActiveHandEntity != held)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
|
|
||||||
{
|
|
||||||
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!_handsSystem.TryGetHand(target, handName, out var hand, hands)
|
|
||||||
|| !_handsSystem.CanPickupToHand(target, userHands.ActiveHandEntity.Value, hand, checkActionBlocker: false, hands))
|
|
||||||
{
|
|
||||||
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-put-message",("owner", target)), user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
var userEv = new BeforeStripEvent(component.HandStripDelay);
|
|
||||||
RaiseLocalEvent(user, userEv);
|
|
||||||
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
|
||||||
RaiseLocalEvent(target, ev);
|
|
||||||
|
|
||||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
|
|
||||||
{
|
|
||||||
ExtraCheck = Check,
|
|
||||||
Hidden = ev.Stealth,
|
|
||||||
AttemptFrequency = AttemptFrequency.EveryTick,
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||||
BreakOnDamage = true,
|
BreakOnDamage = true,
|
||||||
BreakOnTargetMove = true,
|
BreakOnTargetMove = true,
|
||||||
@@ -306,169 +269,364 @@ namespace Content.Server.Strip
|
|||||||
DuplicateCondition = DuplicateConditions.SameTool
|
DuplicateCondition = DuplicateConditions.SameTool
|
||||||
};
|
};
|
||||||
|
|
||||||
var prefix = ev.Stealth ? "stealthily " : "";
|
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
|
|
||||||
|
|
||||||
var result = await _doAfter.WaitDoAfter(doAfterArgs);
|
|
||||||
if (result != DoAfterStatus.Finished) return;
|
|
||||||
|
|
||||||
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: userHands);
|
|
||||||
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: hands);
|
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
|
|
||||||
// hand update will trigger strippable update
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Takes an item from the inventory and places it in the user's active hand.
|
/// Inserts the item in the user's active hand into the inventory slot.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private async void TakeItemFromInventory(
|
private void StripInsertInventory(
|
||||||
|
Entity<HandsComponent?> user,
|
||||||
|
EntityUid target,
|
||||||
|
EntityUid held,
|
||||||
|
string slot)
|
||||||
|
{
|
||||||
|
if (!Resolve(user, ref user.Comp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!CanStripInsertInventory(user, target, held, slot))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
_inventorySystem.TryEquip(user, target, held, slot);
|
||||||
|
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks whether the item can be removed from the target's inventory.
|
||||||
|
/// </summary>
|
||||||
|
private bool CanStripRemoveInventory(
|
||||||
EntityUid user,
|
EntityUid user,
|
||||||
EntityUid target,
|
EntityUid target,
|
||||||
EntityUid item,
|
EntityUid item,
|
||||||
string slot,
|
string slot)
|
||||||
Entity<StrippableComponent> strippable)
|
|
||||||
{
|
{
|
||||||
bool Check()
|
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
|
||||||
{
|
{
|
||||||
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var ent) && ent == item)
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
||||||
{
|
return false;
|
||||||
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
|
|
||||||
{
|
|
||||||
_popup.PopupCursor(Loc.GetString(reason), user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (slotItem != item)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
|
||||||
|
{
|
||||||
|
_popupSystem.PopupCursor(Loc.GetString(reason), user);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
|
||||||
|
/// </summary>
|
||||||
|
private void StartStripRemoveInventory(
|
||||||
|
EntityUid user,
|
||||||
|
EntityUid target,
|
||||||
|
EntityUid item,
|
||||||
|
string slot)
|
||||||
|
{
|
||||||
|
if (!CanStripRemoveInventory(user, target, item, slot))
|
||||||
|
return;
|
||||||
|
|
||||||
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
|
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
|
||||||
{
|
{
|
||||||
Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
|
Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var userEv = new BeforeStripEvent(slotDef.StripTime);
|
var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
|
||||||
RaiseLocalEvent(user, userEv);
|
|
||||||
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
|
||||||
RaiseLocalEvent(target, ev);
|
|
||||||
|
|
||||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
|
if (!stealth)
|
||||||
{
|
{
|
||||||
ExtraCheck = Check,
|
if (slotDef.StripHidden)
|
||||||
Hidden = ev.Stealth,
|
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
|
||||||
|
else
|
||||||
|
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
|
||||||
|
}
|
||||||
|
|
||||||
|
var prefix = stealth ? "stealthily " : "";
|
||||||
|
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
||||||
|
|
||||||
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
|
||||||
|
{
|
||||||
|
Hidden = stealth,
|
||||||
AttemptFrequency = AttemptFrequency.EveryTick,
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||||
BreakOnDamage = true,
|
BreakOnDamage = true,
|
||||||
BreakOnTargetMove = true,
|
BreakOnTargetMove = true,
|
||||||
BreakOnUserMove = true,
|
BreakOnUserMove = true,
|
||||||
NeedHand = true,
|
NeedHand = true,
|
||||||
BreakOnHandChange = false, // allow simultaneously removing multiple items.
|
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
|
||||||
DuplicateCondition = DuplicateConditions.SameTool
|
DuplicateCondition = DuplicateConditions.SameTool
|
||||||
};
|
};
|
||||||
|
|
||||||
if (!ev.Stealth && Check())
|
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||||
{
|
|
||||||
if (slotDef.StripHidden)
|
|
||||||
{
|
|
||||||
_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target,
|
|
||||||
target, PopupType.Large);
|
|
||||||
}
|
|
||||||
else if (_inventorySystem.TryGetSlotEntity(strippable, slot, out var slotItem))
|
|
||||||
{
|
|
||||||
_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", slotItem)), target,
|
|
||||||
target, PopupType.Large);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var prefix = ev.Stealth ? "stealthily " : "";
|
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
|
||||||
|
|
||||||
var result = await _doAfter.WaitDoAfter(doAfterArgs);
|
|
||||||
if (result != DoAfterStatus.Finished)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!_inventorySystem.TryUnequip(user, strippable, slot))
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Raise a dropped event, so that things like gas tank internals properly deactivate when stripping
|
|
||||||
RaiseLocalEvent(item, new DroppedEvent(user), true);
|
|
||||||
|
|
||||||
_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth);
|
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Takes an item from a hand and places it in the user's active hand.
|
/// Removes the item from the target's inventory and inserts it in the user's active hand.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private async void TakeItemFromHands(EntityUid user, EntityUid target, EntityUid item, string handName, Entity<StrippableComponent> strippable)
|
private void StripRemoveInventory(
|
||||||
|
EntityUid user,
|
||||||
|
EntityUid target,
|
||||||
|
EntityUid item,
|
||||||
|
string slot,
|
||||||
|
bool stealth)
|
||||||
{
|
{
|
||||||
var hands = Comp<HandsComponent>(target);
|
if (!CanStripRemoveInventory(user, target, item, slot))
|
||||||
var userHands = Comp<HandsComponent>(user);
|
return;
|
||||||
|
|
||||||
bool Check()
|
if (!_inventorySystem.TryUnequip(user, target, slot))
|
||||||
|
return;
|
||||||
|
|
||||||
|
RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
|
||||||
|
|
||||||
|
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth);
|
||||||
|
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
|
||||||
|
/// </summary>
|
||||||
|
private bool CanStripInsertHand(
|
||||||
|
Entity<HandsComponent?> user,
|
||||||
|
Entity<HandsComponent?> target,
|
||||||
|
EntityUid held,
|
||||||
|
string handName)
|
||||||
|
{
|
||||||
|
if (!Resolve(user, ref user.Comp) ||
|
||||||
|
!Resolve(target, ref target.Comp))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (user.Comp.ActiveHand == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (user.Comp.ActiveHandEntity == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (user.Comp.ActiveHandEntity != held)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
|
||||||
{
|
{
|
||||||
if (!_handsSystem.TryGetHand(target, handName, out var hand, hands) || hand.HeldEntity != item)
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
|
||||||
{
|
return false;
|
||||||
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message",("owner", target)), user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (HasComp<VirtualItemComponent>(hand.HeldEntity))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!_handsSystem.CanDropHeld(target, hand, false))
|
|
||||||
{
|
|
||||||
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message",("owner", target)), user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var userEv = new BeforeStripEvent(strippable.Comp.HandStripDelay);
|
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
|
||||||
RaiseLocalEvent(user, userEv);
|
!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
|
||||||
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
|
||||||
RaiseLocalEvent(target, ev);
|
|
||||||
|
|
||||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
|
|
||||||
{
|
{
|
||||||
ExtraCheck = Check,
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)), user);
|
||||||
Hidden = ev.Stealth,
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
|
||||||
|
/// </summary>
|
||||||
|
private void StartStripInsertHand(
|
||||||
|
Entity<HandsComponent?> user,
|
||||||
|
Entity<HandsComponent?> target,
|
||||||
|
EntityUid held,
|
||||||
|
string handName,
|
||||||
|
StrippableComponent? targetStrippable = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(user, ref user.Comp) ||
|
||||||
|
!Resolve(target, ref target.Comp) ||
|
||||||
|
!Resolve(target, ref targetStrippable))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!CanStripInsertHand(user, target, held, handName))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
|
||||||
|
|
||||||
|
var prefix = stealth ? "stealthily " : "";
|
||||||
|
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
|
||||||
|
|
||||||
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
|
||||||
|
{
|
||||||
|
Hidden = stealth,
|
||||||
AttemptFrequency = AttemptFrequency.EveryTick,
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||||
BreakOnDamage = true,
|
BreakOnDamage = true,
|
||||||
BreakOnTargetMove = true,
|
BreakOnTargetMove = true,
|
||||||
BreakOnUserMove = true,
|
BreakOnUserMove = true,
|
||||||
NeedHand = true,
|
NeedHand = true,
|
||||||
BreakOnHandChange = false, // allow simultaneously removing multiple items.
|
|
||||||
DuplicateCondition = DuplicateConditions.SameTool
|
DuplicateCondition = DuplicateConditions.SameTool
|
||||||
};
|
};
|
||||||
|
|
||||||
if (!ev.Stealth && Check() && _handsSystem.TryGetHand(target, handName, out var handSlot, hands) && handSlot.HeldEntity != null)
|
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||||
{
|
}
|
||||||
_popup.PopupEntity(
|
|
||||||
Loc.GetString("strippable-component-alert-owner",
|
|
||||||
("user", Identity.Entity(user, EntityManager)), ("item", item)),
|
|
||||||
strippable.Owner,
|
|
||||||
strippable.Owner);
|
|
||||||
}
|
|
||||||
|
|
||||||
var prefix = ev.Stealth ? "stealthily " : "";
|
/// <summary>
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low,
|
/// Places the item in the user's active hand into one of the target's hands.
|
||||||
$"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
/// </summary>
|
||||||
|
private void StripInsertHand(
|
||||||
var result = await _doAfter.WaitDoAfter(doAfterArgs);
|
Entity<HandsComponent?> user,
|
||||||
if (result != DoAfterStatus.Finished)
|
Entity<HandsComponent?> target,
|
||||||
|
EntityUid held,
|
||||||
|
string handName,
|
||||||
|
bool stealth)
|
||||||
|
{
|
||||||
|
if (!Resolve(user, ref user.Comp) ||
|
||||||
|
!Resolve(target, ref target.Comp))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: hands);
|
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
|
||||||
_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: userHands);
|
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: stealth, handsComp: target.Comp);
|
||||||
// hand update will trigger strippable update
|
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
|
||||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium,
|
|
||||||
$"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
// Hand update will trigger strippable update.
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks whether the item is in the target's hand and whether it can be dropped.
|
||||||
|
/// </summary>
|
||||||
|
private bool CanStripRemoveHand(
|
||||||
|
EntityUid user,
|
||||||
|
Entity<HandsComponent?> target,
|
||||||
|
EntityUid item,
|
||||||
|
string handName)
|
||||||
|
{
|
||||||
|
if (!Resolve(target, ref target.Comp))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
|
||||||
|
{
|
||||||
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (handSlot.HeldEntity == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (handSlot.HeldEntity != item)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!_handsSystem.CanDropHeld(target, handSlot, false))
|
||||||
|
{
|
||||||
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", target)), user);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
|
||||||
|
/// </summary>
|
||||||
|
private void StartStripRemoveHand(
|
||||||
|
Entity<HandsComponent?> user,
|
||||||
|
Entity<HandsComponent?> target,
|
||||||
|
EntityUid item,
|
||||||
|
string handName,
|
||||||
|
StrippableComponent? targetStrippable = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(user, ref user.Comp) ||
|
||||||
|
!Resolve(target, ref target.Comp) ||
|
||||||
|
!Resolve(target, ref targetStrippable))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!CanStripRemoveHand(user, target, item, handName))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
|
||||||
|
|
||||||
|
if (!stealth)
|
||||||
|
_popupSystem.PopupEntity( Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
|
||||||
|
|
||||||
|
var prefix = stealth ? "stealthily " : "";
|
||||||
|
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
||||||
|
|
||||||
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
|
||||||
|
{
|
||||||
|
Hidden = stealth,
|
||||||
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||||
|
BreakOnDamage = true,
|
||||||
|
BreakOnTargetMove = true,
|
||||||
|
BreakOnUserMove = true,
|
||||||
|
NeedHand = true,
|
||||||
|
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
|
||||||
|
DuplicateCondition = DuplicateConditions.SameTool
|
||||||
|
};
|
||||||
|
|
||||||
|
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Takes the item from the target's hand and inserts it in the user's active hand.
|
||||||
|
/// </summary>
|
||||||
|
private void StripRemoveHand(
|
||||||
|
Entity<HandsComponent?> user,
|
||||||
|
Entity<HandsComponent?> target,
|
||||||
|
EntityUid item,
|
||||||
|
bool stealth)
|
||||||
|
{
|
||||||
|
if (!Resolve(user, ref user.Comp) ||
|
||||||
|
!Resolve(target, ref target.Comp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
|
||||||
|
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth, handsComp: user.Comp);
|
||||||
|
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
||||||
|
|
||||||
|
// Hand update will trigger strippable update.
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
|
||||||
|
{
|
||||||
|
var args = ev.DoAfter.Args;
|
||||||
|
|
||||||
|
DebugTools.Assert(entity.Owner == args.User);
|
||||||
|
DebugTools.Assert(args.Target != null);
|
||||||
|
DebugTools.Assert(args.Used != null);
|
||||||
|
DebugTools.Assert(ev.Event.SlotOrHandName != null);
|
||||||
|
|
||||||
|
if (ev.Event.InventoryOrHand)
|
||||||
|
{
|
||||||
|
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
||||||
|
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
||||||
|
ev.Cancel();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
||||||
|
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
||||||
|
ev.Cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
|
||||||
|
{
|
||||||
|
if (ev.Cancelled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
DebugTools.Assert(entity.Owner == ev.User);
|
||||||
|
DebugTools.Assert(ev.Target != null);
|
||||||
|
DebugTools.Assert(ev.Used != null);
|
||||||
|
DebugTools.Assert(ev.SlotOrHandName != null);
|
||||||
|
|
||||||
|
if (ev.InventoryOrHand)
|
||||||
|
{
|
||||||
|
if (ev.InsertOrRemove)
|
||||||
|
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
|
||||||
|
else StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (ev.InsertOrRemove)
|
||||||
|
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
||||||
|
else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.Args.Hidden);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ public sealed class ToggleableClothingSystem : EntitySystem
|
|||||||
if (component.StripDelay == null)
|
if (component.StripDelay == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, (float) component.StripDelay.Value.TotalSeconds);
|
var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, component.StripDelay.Value);
|
||||||
|
|
||||||
var args = new DoAfterArgs(EntityManager, user, time, new ToggleClothingDoAfterEvent(), item, wearer, item)
|
var args = new DoAfterArgs(EntityManager, user, time, new ToggleClothingDoAfterEvent(), item, wearer, item)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public sealed partial class SlotDefinition
|
|||||||
[DataField("slotFlags")] public SlotFlags SlotFlags { get; private set; } = SlotFlags.PREVENTEQUIP;
|
[DataField("slotFlags")] public SlotFlags SlotFlags { get; private set; } = SlotFlags.PREVENTEQUIP;
|
||||||
[DataField("showInWindow")] public bool ShowInWindow { get; private set; } = true;
|
[DataField("showInWindow")] public bool ShowInWindow { get; private set; } = true;
|
||||||
[DataField("slotGroup")] public string SlotGroup { get; private set; } = "Default";
|
[DataField("slotGroup")] public string SlotGroup { get; private set; } = "Default";
|
||||||
[DataField("stripTime")] public float StripTime { get; private set; } = 4f;
|
[DataField("stripTime")] public TimeSpan StripTime { get; private set; } = TimeSpan.FromSeconds(4f);
|
||||||
|
|
||||||
[DataField("uiWindowPos", required: true)]
|
[DataField("uiWindowPos", required: true)]
|
||||||
public Vector2i UIWindowPosition { get; private set; }
|
public Vector2i UIWindowPosition { get; private set; }
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Content.Shared.DoAfter;
|
||||||
using Content.Shared.Inventory;
|
using Content.Shared.Inventory;
|
||||||
using Robust.Shared.GameStates;
|
using Robust.Shared.GameStates;
|
||||||
using Robust.Shared.Serialization;
|
using Robust.Shared.Serialization;
|
||||||
@@ -8,10 +9,10 @@ namespace Content.Shared.Strip.Components
|
|||||||
public sealed partial class StrippableComponent : Component
|
public sealed partial class StrippableComponent : Component
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The strip delay for hands.
|
/// The strip delay for hands.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[ViewVariables(VVAccess.ReadWrite), DataField("handDelay")]
|
[ViewVariables(VVAccess.ReadWrite), DataField("handDelay")]
|
||||||
public float HandStripDelay = 4f;
|
public TimeSpan HandStripDelay = TimeSpan.FromSeconds(4f);
|
||||||
}
|
}
|
||||||
|
|
||||||
[NetSerializable, Serializable]
|
[NetSerializable, Serializable]
|
||||||
@@ -21,63 +22,63 @@ namespace Content.Shared.Strip.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[NetSerializable, Serializable]
|
[NetSerializable, Serializable]
|
||||||
public sealed class StrippingSlotButtonPressed : BoundUserInterfaceMessage
|
public sealed class StrippingSlotButtonPressed(string slot, bool isHand) : BoundUserInterfaceMessage
|
||||||
{
|
{
|
||||||
public readonly string Slot;
|
public readonly string Slot = slot;
|
||||||
|
public readonly bool IsHand = isHand;
|
||||||
public readonly bool IsHand;
|
|
||||||
|
|
||||||
public StrippingSlotButtonPressed(string slot, bool isHand)
|
|
||||||
{
|
|
||||||
Slot = slot;
|
|
||||||
IsHand = isHand;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[NetSerializable, Serializable]
|
[NetSerializable, Serializable]
|
||||||
public sealed class StrippingEnsnareButtonPressed : BoundUserInterfaceMessage
|
public sealed class StrippingEnsnareButtonPressed : BoundUserInterfaceMessage;
|
||||||
{
|
|
||||||
public StrippingEnsnareButtonPressed()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract class BaseBeforeStripEvent : EntityEventArgs, IInventoryRelayEvent
|
[ByRefEvent]
|
||||||
|
public abstract class BaseBeforeStripEvent(TimeSpan initialTime, bool stealth = false) : EntityEventArgs, IInventoryRelayEvent
|
||||||
{
|
{
|
||||||
public readonly float InitialTime;
|
public readonly TimeSpan InitialTime = initialTime;
|
||||||
public float Time => MathF.Max(InitialTime * Multiplier + Additive, 0f);
|
public TimeSpan Multiplier = TimeSpan.FromSeconds(1f);
|
||||||
public float Additive = 0;
|
public TimeSpan Additive = TimeSpan.Zero;
|
||||||
public float Multiplier = 1f;
|
public bool Stealth = stealth;
|
||||||
public bool Stealth;
|
|
||||||
|
public TimeSpan Time => TimeSpan.FromSeconds(MathF.Max(InitialTime.Seconds * Multiplier.Seconds + Additive.Seconds, 0f));
|
||||||
|
|
||||||
public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES;
|
public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES;
|
||||||
|
}
|
||||||
|
|
||||||
public BaseBeforeStripEvent(float initialTime, bool stealth = false)
|
/// <summary>
|
||||||
|
/// Used to modify strip times. Raised directed at the user.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
|
||||||
|
/// </remarks>
|
||||||
|
[ByRefEvent]
|
||||||
|
public sealed class BeforeStripEvent(TimeSpan initialTime, bool stealth = false) : BaseBeforeStripEvent(initialTime, stealth);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Used to modify strip times. Raised directed at the target.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
|
||||||
|
/// </remarks>
|
||||||
|
[ByRefEvent]
|
||||||
|
public sealed class BeforeGettingStrippedEvent(TimeSpan initialTime, bool stealth = false) : BaseBeforeStripEvent(initialTime, stealth);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Organizes the behavior of DoAfters for <see cref="StrippableSystem">.
|
||||||
|
/// </summary>
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public sealed partial class StrippableDoAfterEvent : DoAfterEvent
|
||||||
|
{
|
||||||
|
public readonly bool InsertOrRemove;
|
||||||
|
public readonly bool InventoryOrHand;
|
||||||
|
public readonly string SlotOrHandName;
|
||||||
|
|
||||||
|
public StrippableDoAfterEvent(bool insertOrRemove, bool inventoryOrHand, string slotOrHandName)
|
||||||
{
|
{
|
||||||
InitialTime = initialTime;
|
InsertOrRemove = insertOrRemove;
|
||||||
Stealth = stealth;
|
InventoryOrHand = inventoryOrHand;
|
||||||
|
SlotOrHandName = slotOrHandName;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
public override DoAfterEvent Clone() => this;
|
||||||
/// Used to modify strip times. Raised directed at the user.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
|
|
||||||
/// </remarks>
|
|
||||||
public sealed class BeforeStripEvent : BaseBeforeStripEvent
|
|
||||||
{
|
|
||||||
public BeforeStripEvent(float initialTime, bool stealth = false) : base(initialTime, stealth) { }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Used to modify strip times. Raised directed at the target.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
|
|
||||||
/// </remarks>
|
|
||||||
public sealed class BeforeGettingStrippedEvent : BaseBeforeStripEvent
|
|
||||||
{
|
|
||||||
public BeforeGettingStrippedEvent(float initialTime, bool stealth = false) : base(initialTime, stealth) { }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ public sealed partial class ThievingComponent : Component
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
[ViewVariables(VVAccess.ReadWrite)]
|
[ViewVariables(VVAccess.ReadWrite)]
|
||||||
[DataField("stripTimeReduction")]
|
[DataField("stripTimeReduction")]
|
||||||
public float StripTimeReduction = 0.5f;
|
public TimeSpan StripTimeReduction = TimeSpan.FromSeconds(0.5f);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Should it notify the user if they're stripping a pocket?
|
/// Should it notify the user if they're stripping a pocket?
|
||||||
|
|||||||
@@ -14,12 +14,12 @@ public abstract class SharedStrippableSystem : EntitySystem
|
|||||||
SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
|
SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
|
||||||
}
|
}
|
||||||
|
|
||||||
public (float Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid target, float initialTime)
|
public (TimeSpan Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid target, TimeSpan initialTime)
|
||||||
{
|
{
|
||||||
var userEv = new BeforeStripEvent(initialTime);
|
var userEv = new BeforeStripEvent(initialTime);
|
||||||
RaiseLocalEvent(user, userEv);
|
RaiseLocalEvent(user, ref userEv);
|
||||||
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
||||||
RaiseLocalEvent(target, ev);
|
RaiseLocalEvent(target, ref ev);
|
||||||
return (ev.Time, ev.Stealth);
|
return (ev.Time, ev.Stealth);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.Inventory;
|
using Content.Shared.Inventory;
|
||||||
|
using Content.Shared.Strip;
|
||||||
using Content.Shared.Strip.Components;
|
using Content.Shared.Strip.Components;
|
||||||
|
|
||||||
namespace Content.Shared.Strip;
|
namespace Content.Shared.Strip;
|
||||||
|
|||||||
Reference in New Issue
Block a user