Hotfix path empty frontier issue (#12334)
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@@ -30,6 +30,12 @@ public sealed partial class PathfindingSystem
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// Re-validate nodes
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// Re-validate nodes
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else
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else
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{
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{
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// Theoretically this shouldn't be happening, but practically...
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if (request.Frontier.Count == 0)
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{
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return PathResult.NoPath;
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}
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(_, currentNode) = request.Frontier.Peek();
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(_, currentNode) = request.Frontier.Peek();
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if (!currentNode.IsValid())
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if (!currentNode.IsValid())
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@@ -25,6 +25,12 @@ public sealed partial class PathfindingSystem
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// Re-validate nodes
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// Re-validate nodes
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else
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else
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{
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{
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// Theoretically this shouldn't be happening, but practically...
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if (request.Frontier.Count == 0)
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{
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return PathResult.NoPath;
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}
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(_, currentNode) = request.Frontier.Peek();
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(_, currentNode) = request.Frontier.Peek();
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if (!currentNode.IsValid())
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if (!currentNode.IsValid())
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