Implanter draw rework (#32136)
* Initial commit * Clean-up * Fix ftl, new damage * ftl fix for real * Updates based on feedback * Child implant fix * Make the UI only open when implanter is in draw mode * Review fixes * shunting
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Content.Client/Implants/UI/DeimplantBoundUserInterface.cs
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35
Content.Client/Implants/UI/DeimplantBoundUserInterface.cs
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using Content.Shared.Implants;
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using Robust.Client.UserInterface;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Implants.UI;
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public sealed class DeimplantBoundUserInterface : BoundUserInterface
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{
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[Dependency] private readonly IPrototypeManager _protomanager = default!;
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[ViewVariables]
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private DeimplantChoiceWindow? _window;
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public DeimplantBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = this.CreateWindow<DeimplantChoiceWindow>();
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_window.OnImplantChange += implant => SendMessage(new DeimplantChangeVerbMessage(implant));
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}
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public void UpdateState(Dictionary<string, string> implantList, string? implant)
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{
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if (_window != null)
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{
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_window.UpdateImplantList(implantList);
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_window.UpdateState(implant);
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}
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}
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}
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