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e8e1c9dd1f
commit
415b7e96fd
@@ -12,7 +12,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged
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private TimeSpan _lastFireTime;
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private int _tick;
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public void TryFire(GridLocalCoordinates worldPos)
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public void TryFire(GridCoordinates worldPos)
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{
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var curTime = IoCManager.Resolve<IGameTiming>().CurTime;
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var span = curTime - _lastFireTime;
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