Some vehicle bugfixes (#11692)
This commit is contained in:
@@ -6,7 +6,6 @@ using Content.Shared.Movement.Events;
|
||||
using Content.Shared.Popups;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization;
|
||||
@@ -22,6 +21,7 @@ public abstract class SharedJetpackSystem : EntitySystem
|
||||
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
|
||||
[Dependency] protected readonly SharedContainerSystem Container = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popups = default!;
|
||||
[Dependency] private readonly SharedMoverController _mover = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -102,7 +102,7 @@ public abstract class SharedJetpackSystem : EntitySystem
|
||||
{
|
||||
var user = EnsureComp<JetpackUserComponent>(uid);
|
||||
var relay = EnsureComp<RelayInputMoverComponent>(uid);
|
||||
relay.RelayEntity = component.Owner;
|
||||
_mover.SetRelay(uid, component.Owner, relay);
|
||||
user.Jetpack = component.Owner;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user