AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger (#41476)
* more triggers * comment --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
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using Robust.Shared.GameStates;
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namespace Content.Shared.Trigger.Components.Effects;
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/// <summary>
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/// Swaps the location of the target and the user of the trigger when triggered.
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/// <see cref="BaseXOnTriggerComponent.TargetUser"/> is ignored.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class SwapLocationOnTriggerComponent : BaseXOnTriggerComponent;
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