Fix 38 non-obsolete warnings (#33794)
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@@ -30,7 +30,9 @@ public sealed class DoAfterSystem : SharedDoAfterSystem
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_overlay.RemoveOverlay<DoAfterOverlay>();
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}
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#pragma warning disable RA0028 // No base call in overriden function
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public override void Update(float frameTime)
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#pragma warning restore RA0028 // No base call in overriden function
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{
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// Currently this only predicts do afters initiated by the player.
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