diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index 5d081167f0..b68252651f 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -549,7 +549,8 @@ public sealed class NukeopsRuleSystem : GameRuleSystem var name = session.AttachedEntity == null ? string.Empty : MetaData(session.AttachedEntity.Value).EntityName; - _operativePlayers.Add(name, session); + // TODO: Fix this being able to have duplicates + _operativePlayers[name] = session; } }