Tweak shuttle movement (#6468)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Radrark
2022-03-07 02:03:53 -03:00
committed by GitHub
parent 19136505d9
commit 401ccfba0a
7 changed files with 126 additions and 44 deletions

View File

@@ -1,6 +1,8 @@
using System.Collections.Generic;
using Content.Server.Shuttles.Components;
using Content.Shared.CCVar;
using JetBrains.Annotations;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Physics;
@@ -12,11 +14,14 @@ namespace Content.Server.Shuttles.EntitySystems
{
private const float TileMassMultiplier = 4f;
public float ShuttleIdleLinearDamping = 0.1f;
public float ShuttleIdleAngularDamping = 0.2f;
public float ShuttleMaxLinearSpeed;
public float ShuttleMovingLinearDamping = 0.05f;
public float ShuttleMovingAngularDamping = 0.05f;
public float ShuttleMaxAngularMomentum;
public float ShuttleMaxAngularAcc;
public float ShuttleMaxAngularSpeed;
public float ShuttleIdleLinearDamping;
public float ShuttleIdleAngularDamping;
public override void Initialize()
{
@@ -27,6 +32,32 @@ namespace Content.Server.Shuttles.EntitySystems
SubscribeLocalEvent<GridInitializeEvent>(OnGridInit);
SubscribeLocalEvent<GridFixtureChangeEvent>(OnGridFixtureChange);
var configManager = IoCManager.Resolve<IConfigurationManager>();
configManager.OnValueChanged(CCVars.ShuttleMaxLinearSpeed, SetShuttleMaxLinearSpeed, true);
configManager.OnValueChanged(CCVars.ShuttleMaxAngularSpeed, SetShuttleMaxAngularSpeed, true);
configManager.OnValueChanged(CCVars.ShuttleIdleLinearDamping, SetShuttleIdleLinearDamping, true);
configManager.OnValueChanged(CCVars.ShuttleIdleAngularDamping, SetShuttleIdleAngularDamping, true);
configManager.OnValueChanged(CCVars.ShuttleMaxAngularAcc, SetShuttleMaxAngularAcc, true);
configManager.OnValueChanged(CCVars.ShuttleMaxAngularMomentum, SetShuttleMaxAngularMomentum, true);
}
private void SetShuttleMaxLinearSpeed(float value) => ShuttleMaxLinearSpeed = value;
private void SetShuttleMaxAngularSpeed(float value) => ShuttleMaxAngularSpeed = value;
private void SetShuttleMaxAngularAcc(float value) => ShuttleMaxAngularAcc = value;
private void SetShuttleMaxAngularMomentum(float value) => ShuttleMaxAngularMomentum = value;
private void SetShuttleIdleLinearDamping(float value) => ShuttleIdleLinearDamping = value;
private void SetShuttleIdleAngularDamping(float value) => ShuttleIdleAngularDamping = value;
public override void Shutdown()
{
base.Shutdown();
var configManager = IoCManager.Resolve<IConfigurationManager>();
configManager.UnsubValueChanged(CCVars.ShuttleMaxLinearSpeed, SetShuttleMaxLinearSpeed);
configManager.UnsubValueChanged(CCVars.ShuttleMaxAngularSpeed, SetShuttleMaxAngularSpeed);
configManager.UnsubValueChanged(CCVars.ShuttleIdleLinearDamping, SetShuttleIdleLinearDamping);
configManager.UnsubValueChanged(CCVars.ShuttleIdleAngularDamping, SetShuttleIdleAngularDamping);
configManager.UnsubValueChanged(CCVars.ShuttleMaxAngularMomentum, SetShuttleMaxAngularMomentum);
}
private void OnShuttleAdd(EntityUid uid, ShuttleComponent component, ComponentAdd args)