Tweak shuttle movement (#6468)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -47,9 +47,9 @@ namespace Content.Server.Shuttles.Components
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/// </summary>
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public bool IsOn;
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[ViewVariables]
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[DataField("impulse")]
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public float Impulse = 450f;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("thrust")]
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public float Thrust = 750f;
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[ViewVariables]
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[DataField("thrusterType")]
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@@ -68,6 +68,9 @@ namespace Content.Server.Shuttles.Components
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/// </summary>
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[ViewVariables] [DataField("damage")] public DamageSpecifier? Damage = new();
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[ViewVariables] [DataField("requireSpace")]
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public bool RequireSpace = true;
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// Used for burns
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public List<EntityUid> Colliding = new();
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