Uplink UI icons and withdraw button (#4929)

* Uplink menu has icons now

* Add item icons

* Add few descriptions

* Better withdraw window

* Finished with withdraw window

* Refactored withdraw ui and fix some bugs

* Basic withdraw

* Quick fixes

* Removed uplink listing for TCs

* Move slider to separate control

* Final touches

* A bit more

* Not again...

* Fixed names

* Address review

* Fixed robust

* Non necessary check
This commit is contained in:
Alex Evgrashin
2021-10-29 12:40:47 +03:00
committed by GitHub
parent c7c651e3de
commit 4002aa5852
16 changed files with 263 additions and 108 deletions

View File

@@ -1,26 +1,14 @@
using Content.Client.Examine;
using Content.Client.Message;
using Content.Shared.Traitor.Uplink;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
namespace Content.Client.Traitor.Uplink
{
[UsedImplicitly]
public class UplinkBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
private UplinkMenu? _menu;
private UplinkMenuPopup? _failPopup;
public UplinkBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
@@ -28,23 +16,12 @@ namespace Content.Client.Traitor.Uplink
protected override void Open()
{
_menu = new UplinkMenu(_prototypeManager);
_menu = new UplinkMenu();
_menu.OpenCentered();
_menu.OnClose += Close;
_menu.OnListingButtonPressed += (_, listing) =>
{
if (_menu.CurrentLoggedInAccount?.DataBalance < listing.Price)
{
_failPopup = new UplinkMenuPopup(Loc.GetString("uplink-bound-user-interface-insufficient-funds-popup"));
_userInterfaceManager.ModalRoot.AddChild(_failPopup);
_failPopup.Open(UIBox2.FromDimensions(_menu.Position.X + 150, _menu.Position.Y + 60, 156, 24));
_menu.OnClose += () =>
{
_failPopup.Dispose();
};
}
SendMessage(new UplinkBuyListingMessage(listing.ItemId));
};
@@ -54,59 +31,36 @@ namespace Content.Client.Traitor.Uplink
SendMessage(new UplinkRequestUpdateInterfaceMessage());
};
}
_menu.OnWithdrawAttempt += (tc) =>
{
SendMessage(new UplinkTryWithdrawTC(tc));
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_menu == null)
{
return;
}
switch (state)
{
case UplinkUpdateState msg:
{
_menu.CurrentLoggedInAccount = msg.Account;
var balance = msg.Account.DataBalance;
string weightedColor = balance switch
{
<= 0 => "gray",
<= 5 => "green",
<= 20 => "yellow",
<= 50 => "purple",
_ => "gray"
};
_menu.BalanceInfo.SetMarkup(Loc.GetString("uplink-bound-user-interface-tc-balance-popup",
("weightedColor", weightedColor),
("balance", balance)));
_menu.ClearListings();
foreach (var item in
msg.Listings) //Should probably chunk these out instead. to-do if this clogs the internet tubes.
{
_menu.AddListingGui(item);
}
_menu.UpdateAccount(msg.Account);
_menu.UpdateListing(msg.Listings);
break;
}
}
}
private sealed class UplinkMenuPopup : Popup
protected override void Dispose(bool disposing)
{
public UplinkMenuPopup(string text)
{
var label = new RichTextLabel();
label.SetMessage(text);
AddChild(new PanelContainer
{
StyleClasses = { ExamineSystem.StyleClassEntityTooltip },
Children = { label }
});
}
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Close();
_menu?.Dispose();
}
}
}