Added localization of groups and types: damage, metabolism (#27368)
* Added localization of groups and types: damage, metabolism (displayed in the guide book). The text for the health analyzer, weapon damage inspection is now taken from damage prototypes * fix damage tests * fix damage test yml * fix damage test prototypes * Update Content.Shared/Damage/Prototypes/DamageGroupPrototype.cs * Update Content.Shared/Damage/Prototypes/DamageTypePrototype.cs --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -139,7 +139,7 @@ namespace Content.Client.HealthAnalyzer.UI
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var groupTitleText = $"{Loc.GetString(
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"health-analyzer-window-damage-group-text",
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("damageGroup", Loc.GetString("health-analyzer-window-damage-group-" + damageGroupId)),
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("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
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("amount", damageAmount)
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)}";
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@@ -170,7 +170,7 @@ namespace Content.Client.HealthAnalyzer.UI
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var damageString = Loc.GetString(
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"health-analyzer-window-damage-type-text",
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("damageType", Loc.GetString("health-analyzer-window-damage-type-" + type)),
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("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
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("amount", typeAmount)
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);
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