remove Session from MindComponent (#34753)

* yummy

* fix tests
This commit is contained in:
Milon
2025-04-19 00:23:01 +02:00
committed by GitHub
parent ba6d8f5376
commit 3fc9bcbbbe
25 changed files with 149 additions and 134 deletions

View File

@@ -46,7 +46,7 @@ public sealed class RoleSystem : SharedRoleSystem
public void RoleUpdateMessage(MindComponent mind)
{
if (mind.Session is null)
if (!Player.TryGetSessionById(mind.UserId, out var session))
return;
if (!_proto.TryIndex(mind.RoleType, out var proto))
@@ -55,8 +55,6 @@ public sealed class RoleSystem : SharedRoleSystem
var roleText = Loc.GetString(proto.Name);
var color = proto.Color;
var session = mind.Session;
//TODO add audio? Would need to be optional so it does not play on role changes that already come with their own audio
// _audio.PlayGlobal(Sound, session);