Add shortcut to flip for construction menu (#14152)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -37,6 +37,9 @@ namespace Content.Client.Input
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// Not in engine, because engine cannot check for sanbox/admin status before starting placement.
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common.AddFunction(ContentKeyFunctions.EditorCopyObject);
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// Not in engine because the engine doesn't understand what a flipped object is
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common.AddFunction(ContentKeyFunctions.EditorFlipObject);
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var human = contexts.GetContext("human");
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human.AddFunction(EngineKeyFunctions.MoveUp);
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human.AddFunction(EngineKeyFunctions.MoveDown);
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