Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts: # Content.Client/Crayon/CrayonDecalVisualizer.cs # Content.Client/Tabletop/TabletopSystem.cs # Content.IntegrationTests/Tests/InventoryHelpersTest.cs # Content.Server/AI/EntitySystems/AiSystem.cs # Content.Server/AI/Utility/AiLogic/UtilityAI.cs # Content.Server/AME/AMENodeGroup.cs # Content.Server/Administration/AdminVerbSystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Chemistry/Components/InjectorComponent.cs # Content.Server/Chemistry/TileReactions/CleanTileReaction.cs # Content.Server/Chemistry/TileReactions/SpillTileReaction.cs # Content.Server/Crayon/CrayonComponent.cs # Content.Server/Doors/Components/ServerDoorComponent.cs # Content.Server/Explosion/EntitySystems/TriggerSystem.cs # Content.Server/Fluids/Components/MopComponent.cs # Content.Server/Fluids/Components/SpillExtensions.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.cs # Content.Server/Instruments/InstrumentSystem.cs # Content.Server/Nutrition/EntitySystems/DrinkSystem.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/PneumaticCannon/PneumaticCannonSystem.cs # Content.Server/Storage/Components/EntityStorageComponent.cs # Content.Server/Storage/Components/StorageFillComponent.cs # Content.Server/Stunnable/StunbatonSystem.cs # Content.Server/Throwing/ThrowHelper.cs # Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs # Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs # Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs # Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs # Content.Shared/Damage/Components/DamageableComponent.cs # Content.Shared/Damage/Systems/DamageableSystem.cs # Content.Shared/MobState/Components/MobStateComponent.cs # Content.Shared/Slippery/SharedSlipperySystem.cs
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@@ -38,7 +38,6 @@ namespace Content.Server.Fluids.EntitySystems
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base.Initialize();
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SubscribeLocalEvent<PuddleComponent, UnanchoredEvent>(OnUnanchored);
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SubscribeLocalEvent<SpillableComponent, GetOtherVerbsEvent>(AddSpillVerb);
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SubscribeLocalEvent<PuddleComponent, ExaminedEvent>(HandlePuddleExamined);
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SubscribeLocalEvent<PuddleComponent, SolutionChangedEvent>(OnUpdate);
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SubscribeLocalEvent<PuddleComponent, ComponentInit>(OnInit);
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@@ -88,26 +87,6 @@ namespace Content.Server.Fluids.EntitySystems
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}
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}
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private void AddSpillVerb(EntityUid uid, SpillableComponent component, GetOtherVerbsEvent args)
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{
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if (!args.CanAccess || !args.CanInteract)
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return;
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if (!_solutionContainerSystem.TryGetDrainableSolution(args.Target, out var solution))
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return;
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if (solution.DrainAvailable == FixedPoint2.Zero)
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return;
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Verb verb = new();
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verb.Text = Loc.GetString("spill-target-verb-get-data-text");
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// TODO VERB ICONS spill icon? pouring out a glass/beaker?
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verb.Act = () => _solutionContainerSystem.SplitSolution(args.Target,
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solution, solution.DrainAvailable).SpillAt(EntityManager.GetComponent<TransformComponent>(args.Target).Coordinates, "PuddleSmear");
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verb.Impact = LogImpact.Medium; // dangerous reagent reaction are logged separately.
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args.Verbs.Add(verb);
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}
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private void HandlePuddleExamined(EntityUid uid, PuddleComponent component, ExaminedEvent args)
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{
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if (EntityManager.TryGetComponent<SlipperyComponent>(uid, out var slippery) && slippery.Slippery)
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