Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd

# Conflicts:
#	Content.Client/Crayon/CrayonDecalVisualizer.cs
#	Content.Client/Tabletop/TabletopSystem.cs
#	Content.IntegrationTests/Tests/InventoryHelpersTest.cs
#	Content.Server/AI/EntitySystems/AiSystem.cs
#	Content.Server/AI/Utility/AiLogic/UtilityAI.cs
#	Content.Server/AME/AMENodeGroup.cs
#	Content.Server/Administration/AdminVerbSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chemistry/Components/InjectorComponent.cs
#	Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
#	Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
#	Content.Server/Crayon/CrayonComponent.cs
#	Content.Server/Doors/Components/ServerDoorComponent.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Fluids/Components/MopComponent.cs
#	Content.Server/Fluids/Components/SpillExtensions.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/Instruments/InstrumentSystem.cs
#	Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
#	Content.Server/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
#	Content.Server/Storage/Components/EntityStorageComponent.cs
#	Content.Server/Storage/Components/StorageFillComponent.cs
#	Content.Server/Stunnable/StunbatonSystem.cs
#	Content.Server/Throwing/ThrowHelper.cs
#	Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
#	Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
#	Content.Shared/Damage/Components/DamageableComponent.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/MobState/Components/MobStateComponent.cs
#	Content.Shared/Slippery/SharedSlipperySystem.cs
This commit is contained in:
Vera Aguilera Puerto
2021-12-07 17:48:49 +01:00
171 changed files with 8579 additions and 6088 deletions

View File

@@ -294,6 +294,7 @@ namespace Content.Server.Explosion.EntitySystems
int heavyImpactRange = 0,
int lightImpactRange = 0,
int flashRange = 0,
EntityUid? user = null,
ExplosiveComponent? explosive = null,
TransformComponent? transform = null)
{
@@ -306,7 +307,7 @@ namespace Content.Server.Explosion.EntitySystems
if (explosive is { Exploding: false })
{
_triggers.Explode(entity, explosive);
_triggers.Explode(entity, explosive, user);
}
else
{
@@ -322,7 +323,7 @@ namespace Content.Server.Explosion.EntitySystems
var epicenter = transform.Coordinates;
SpawnExplosion(epicenter, devastationRange, heavyImpactRange, lightImpactRange, flashRange);
SpawnExplosion(epicenter, devastationRange, heavyImpactRange, lightImpactRange, flashRange, entity, user);
}
}
@@ -331,7 +332,9 @@ namespace Content.Server.Explosion.EntitySystems
int devastationRange = 0,
int heavyImpactRange = 0,
int lightImpactRange = 0,
int flashRange = 0)
int flashRange = 0,
EntityUid? entity = null,
EntityUid? user = null)
{
var mapId = epicenter.GetMapId(EntityManager);
if (mapId == MapId.Nullspace)
@@ -339,8 +342,22 @@ namespace Content.Server.Explosion.EntitySystems
return;
}
_logSystem.Add(LogType.Damaged, LogImpact.High ,
$"Spawned explosion at {epicenter} with range {devastationRange}/{heavyImpactRange}/{lightImpactRange}/{flashRange}");
// logging
var text = $"{epicenter} with range {devastationRange}/{heavyImpactRange}/{lightImpactRange}/{flashRange}";
if (entity == null)
{
_logSystem.Add(LogType.Explosion, LogImpact.High, $"Explosion spawned at {text}");
}
else if (user == null)
{
_logSystem.Add(LogType.Explosion, LogImpact.High,
$"{entity.Value} exploded at {text}");
}
else
{
_logSystem.Add(LogType.Explosion, LogImpact.High,
$"{entity.Value} caused {entity.Value} to explode at {text}");
}
var maxRange = MathHelper.Max(devastationRange, heavyImpactRange, lightImpactRange, 0);
var epicenterMapPos = epicenter.ToMapPos(EntityManager);