Move minds, roles, jobs and objectives to shared (#19679)
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@@ -1,7 +1,6 @@
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using Content.Server.Actions;
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using Content.Server.Humanoid;
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using Content.Server.Inventory;
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using Content.Server.Mind;
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using Content.Server.Mind.Commands;
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using Content.Server.Nutrition;
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using Content.Server.Polymorph.Components;
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@@ -11,6 +10,7 @@ using Content.Shared.Buckle;
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using Content.Shared.Damage;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mind;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Polymorph;
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@@ -41,7 +41,7 @@ namespace Content.Server.Polymorph.Systems
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[Dependency] private readonly SharedHandsSystem _hands = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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[Dependency] private readonly MindSystem _mindSystem = default!;
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[Dependency] private readonly SharedMindSystem _mindSystem = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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private ISawmill _sawmill = default!;
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