Move minds, roles, jobs and objectives to shared (#19679)
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@@ -1,6 +1,5 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Mind;
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using Content.Server.Pointing.Components;
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using Content.Server.Visible;
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using Content.Shared.Bed.Sleep;
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@@ -10,6 +9,7 @@ using Content.Shared.IdentityManagement;
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using Content.Shared.Input;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Mind;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Pointing;
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using Content.Shared.Popups;
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@@ -38,7 +38,7 @@ namespace Content.Server.Pointing.EntitySystems
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[Dependency] private readonly MobStateSystem _mobState = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly VisibilitySystem _visibilitySystem = default!;
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[Dependency] private readonly MindSystem _minds = default!;
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[Dependency] private readonly SharedMindSystem _minds = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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private static readonly TimeSpan PointDelay = TimeSpan.FromSeconds(0.5f);
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