add temperature&bloodLevel locale (#18266)

Adds temperature&bloodLevel locale to Health Analyzer
This commit is contained in:
MilenVolf
2023-07-25 01:39:09 +03:00
committed by GitHub
parent 84b6addf69
commit 3f20fb625a
2 changed files with 4 additions and 2 deletions

View File

@@ -38,10 +38,10 @@ namespace Content.Client.HealthAnalyzer.UI
text.Append($"{Loc.GetString("health-analyzer-window-entity-health-text", ("entityName", entityName))}\n");
text.Append(String.Format("Temperature: {0}\n", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - 273f:F1} °C"));
text.Append($"{Loc.GetString("health-analyzer-window-entity-temperature-text", ("temperature", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - 273f:F1} °C"))}\n");
text.Append(String.Format("Blood Level: {0}\n", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %"));
text.Append($"{Loc.GetString("health-analyzer-window-entity-blood-level-text", ("bloodLevel", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %"))}\n");
// Damage

View File

@@ -1,5 +1,7 @@
health-analyzer-window-no-patient-data-text = No patient data.
health-analyzer-window-entity-health-text = {$entityName}'s health:
health-analyzer-window-entity-temperature-text = Temperature: {$temperature}
health-analyzer-window-entity-blood-level-text = Blood Level: {$bloodLevel}
health-analyzer-window-entity-damage-total-text = Total Damage: {$amount}
health-analyzer-window-damage-group-text = {$damageGroup}: {$amount}
health-analyzer-window-damage-type-text = {$damageType}: {$amount}