Add search filter to the admin menu player tab (#28030)
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Administration.Systems;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
@@ -28,15 +29,14 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
private bool _ascending = true;
|
||||
private bool _showDisconnected;
|
||||
|
||||
public event Action<PlayerTabEntry, GUIBoundKeyEventArgs>? OnEntryKeyBindDown;
|
||||
public event Action<GUIBoundKeyEventArgs, ListData>? OnEntryKeyBindDown;
|
||||
|
||||
public PlayerTab()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
RobustXamlLoader.Load(this);
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
_adminSystem.PlayerListChanged += RefreshPlayerList;
|
||||
_adminSystem.OverlayEnabled += OverlayEnabled;
|
||||
_adminSystem.OverlayDisabled += OverlayDisabled;
|
||||
@@ -46,8 +46,17 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
|
||||
ListHeader.BackgroundColorPanel.PanelOverride = new StyleBoxFlat(_altColor);
|
||||
ListHeader.OnHeaderClicked += HeaderClicked;
|
||||
|
||||
SearchList.SearchBar = SearchLineEdit;
|
||||
SearchList.GenerateItem += GenerateButton;
|
||||
SearchList.DataFilterCondition += DataFilterCondition;
|
||||
SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data);
|
||||
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
}
|
||||
|
||||
#region Antag Overlay
|
||||
|
||||
private void OverlayEnabled()
|
||||
{
|
||||
OverlayButton.Pressed = true;
|
||||
@@ -70,6 +79,8 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void ShowDisconnectedPressed(ButtonEventArgs args)
|
||||
{
|
||||
_showDisconnected = args.Button.Pressed;
|
||||
@@ -92,14 +103,10 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
}
|
||||
}
|
||||
|
||||
#region ListContainer
|
||||
|
||||
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
|
||||
{
|
||||
foreach (var child in PlayerList.Children.ToArray())
|
||||
{
|
||||
if (child is PlayerTabEntry)
|
||||
child.Dispose();
|
||||
}
|
||||
|
||||
_players = players;
|
||||
PlayerCount.Text = $"Players: {_playerMan.PlayerCount}";
|
||||
|
||||
@@ -108,29 +115,66 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
|
||||
UpdateHeaderSymbols();
|
||||
|
||||
var useAltColor = false;
|
||||
foreach (var player in sortedPlayers)
|
||||
{
|
||||
if (!_showDisconnected && !player.Connected)
|
||||
continue;
|
||||
|
||||
var entry = new PlayerTabEntry(player.Username,
|
||||
player.CharacterName,
|
||||
player.IdentityName,
|
||||
player.StartingJob,
|
||||
player.Antag ? "YES" : "NO",
|
||||
new StyleBoxFlat(useAltColor ? _altColor : _defaultColor),
|
||||
player.Connected,
|
||||
player.PlaytimeString);
|
||||
entry.PlayerEntity = player.NetEntity;
|
||||
entry.OnKeyBindDown += args => OnEntryKeyBindDown?.Invoke(entry, args);
|
||||
entry.ToolTip = Loc.GetString("player-tab-entry-tooltip");
|
||||
PlayerList.AddChild(entry);
|
||||
|
||||
useAltColor ^= true;
|
||||
}
|
||||
SearchList.PopulateList(sortedPlayers.Select(info => new PlayerListData(info,
|
||||
$"{info.Username} {info.CharacterName} {info.IdentityName} {info.StartingJob}"))
|
||||
.ToList());
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var player})
|
||||
return;
|
||||
|
||||
var entry = new PlayerTabEntry(player, new StyleBoxFlat(button.Index % 2 == 0 ? _altColor : _defaultColor));
|
||||
button.AddChild(entry);
|
||||
button.ToolTip = $"{player.Username}, {player.CharacterName}, {player.IdentityName}, {player.StartingJob}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.
|
||||
/// If all characters are lowercase, the comparison ignores case.
|
||||
/// If there is an uppercase character, the comparison is case sensitive.
|
||||
/// </summary>
|
||||
/// <param name="filter"></param>
|
||||
/// <param name="listData"></param>
|
||||
/// <returns>Whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.</returns>
|
||||
private bool DataFilterCondition(string filter, ListData listData)
|
||||
{
|
||||
if (listData is not PlayerListData {Info: var info, FilteringString: var playerString})
|
||||
return false;
|
||||
|
||||
if (!_showDisconnected && !info.Connected)
|
||||
return false;
|
||||
|
||||
if (IsAllLower(filter))
|
||||
{
|
||||
if (!playerString.Contains(filter, StringComparison.CurrentCultureIgnoreCase))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!playerString.Contains(filter))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool IsAllLower(string input)
|
||||
{
|
||||
foreach (var c in input)
|
||||
{
|
||||
if (char.IsLetter(c) && !char.IsLower(c))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Header
|
||||
|
||||
private void UpdateHeaderSymbols()
|
||||
{
|
||||
ListHeader.ResetHeaderText();
|
||||
@@ -174,5 +218,9 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public record PlayerListData(PlayerInfo Info, string FilteringString) : ListData;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user