Fix machine frames not taking material sheets correctly
This commit is contained in:
@@ -258,13 +258,16 @@ namespace Content.Server.GameObjects.Components.Construction
|
|||||||
var needed = MaterialRequirements[type] - _materialProgress[type];
|
var needed = MaterialRequirements[type] - _materialProgress[type];
|
||||||
var count = stack.Count;
|
var count = stack.Count;
|
||||||
|
|
||||||
if (count < needed && stack.Split(count, Owner.Transform.Coordinates, out var newStack))
|
if (count < needed)
|
||||||
{
|
{
|
||||||
|
if(!_partContainer.Insert(stack.Owner))
|
||||||
|
return false;
|
||||||
|
|
||||||
_materialProgress[type] += count;
|
_materialProgress[type] += count;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!stack.Split(needed, Owner.Transform.Coordinates, out newStack))
|
if (!stack.Split(needed, Owner.Transform.Coordinates, out var newStack))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if(!_partContainer.Insert(newStack))
|
if(!_partContainer.Insert(newStack))
|
||||||
|
|||||||
4
Resources/Changelog/Parts/machine_frame_fix.yml
Normal file
4
Resources/Changelog/Parts/machine_frame_fix.yml
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
author: Zumorica
|
||||||
|
changes:
|
||||||
|
- type: Fix
|
||||||
|
message: Fixed machine frames not correctly taking material sheets.
|
||||||
Reference in New Issue
Block a user