Make warnings the default log failure level in content (#3799)

* Make warnings the default log failure level in content

* Move the default to the constructor

* Remove old changes
This commit is contained in:
DrSmugleaf
2021-04-04 13:00:58 +02:00
committed by GitHub
parent c4895af81a
commit 3e48f185e6
4 changed files with 31 additions and 9 deletions

View File

@@ -6,7 +6,6 @@ using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using static Content.Server.GameObjects.Components.Doors.ServerDoorComponent;
namespace Content.IntegrationTests.Tests.Doors
{
@@ -107,7 +106,10 @@ namespace Content.IntegrationTests.Tests.Doors
[Test]
public async Task AirlockBlockTest()
{
var options = new ServerIntegrationOptions {ExtraPrototypes = Prototypes};
var options = new ServerContentIntegrationOption
{
ExtraPrototypes = Prototypes
};
var server = StartServer(options);
await server.WaitIdleAsync();