PopupSystem now uses Filter methods for getting players from entities. (#4751)

This commit is contained in:
Vera Aguilera Puerto
2021-10-03 16:15:15 +02:00
committed by GitHub
parent 45d62f6eed
commit 3e2a8738a9
3 changed files with 9 additions and 12 deletions

View File

@@ -22,11 +22,5 @@ namespace Content.Server.Popups
{
RaiseNetworkEvent(new PopupEntityEvent(message, uid), filter);
}
public override Filter GetFilterFromEntity(IEntity entity)
{
return entity.TryGetComponent(out ActorComponent? actor)
? Filter.SinglePlayer(actor.PlayerSession) : Filter.Empty();
}
}
}