Cleanup more SpriteComponent warnings (part 4) (#37550)
* Cleanup warnings in ClickableSystem * Cleanup warnings in FultonSystem * Cleanup warning in HolidaySystem * Cleanup warning in DoAfterOverlay * Cleanup warning in EntityHealthBarOverlay * Cleanup warning in SmokeVisualizerSystem * Cleanup warning in VaporVisualizerSystem * Cleanup warning in ColorFlashEffectSystem * Cleanup warnings in StealthSystem * Cleanup warnings in TrayScannerSystem * Cleanup warnings in InventoryUIController * Cleanup warnings in HideMechanismsCommand * Cleanup warning in ShowMechanismsCommand * Cleanup warnings in EntityPickupAnimationSystem * Cleanup warnings in PointingSystem * Cleanup warning in StickyVisualizerSystem * Cleanup warnings in TabletopSystem * Cleanup warnings in PillSystem * Cleanup warnings in DiceSystem * Cleanup warnings in ProjectileSystem
This commit is contained in:
@@ -33,6 +33,6 @@ public sealed class StickyVisualizerSystem : VisualizerSystem<StickyVisualizerCo
|
||||
return;
|
||||
|
||||
var drawDepth = isStuck ? comp.StuckDrawDepth : comp.OriginalDrawDepth;
|
||||
args.Sprite.DrawDepth = drawDepth;
|
||||
SpriteSystem.SetDrawDepth((uid, args.Sprite), drawDepth);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user