Cleanup more SpriteComponent warnings (part 4) (#37550)

* Cleanup warnings in ClickableSystem

* Cleanup warnings in FultonSystem

* Cleanup warning in HolidaySystem

* Cleanup warning in DoAfterOverlay

* Cleanup warning in EntityHealthBarOverlay

* Cleanup warning in SmokeVisualizerSystem

* Cleanup warning in VaporVisualizerSystem

* Cleanup warning in ColorFlashEffectSystem

* Cleanup warnings in StealthSystem

* Cleanup warnings in TrayScannerSystem

* Cleanup warnings in InventoryUIController

* Cleanup warnings in HideMechanismsCommand

* Cleanup warning in ShowMechanismsCommand

* Cleanup warnings in EntityPickupAnimationSystem

* Cleanup warnings in PointingSystem

* Cleanup warning in StickyVisualizerSystem

* Cleanup warnings in TabletopSystem

* Cleanup warnings in PillSystem

* Cleanup warnings in DiceSystem

* Cleanup warnings in ProjectileSystem
This commit is contained in:
Tayrtahn
2025-05-17 21:48:11 -04:00
committed by GitHub
parent f098a8e6d5
commit 3dcfc3a99e
20 changed files with 64 additions and 54 deletions

View File

@@ -15,8 +15,8 @@ public sealed class SmokeVisualizerSystem : VisualizerSystem<SmokeVisualsCompone
{
if (args.Sprite == null)
return;
if(!AppearanceSystem.TryGetData<Color>(uid, SmokeVisuals.Color, out var color))
if (!AppearanceSystem.TryGetData<Color>(uid, SmokeVisuals.Color, out var color))
return;
args.Sprite.Color = color;
SpriteSystem.SetColor((uid, args.Sprite), color);
}
}