Cleanup more SpriteComponent warnings (part 4) (#37550)
* Cleanup warnings in ClickableSystem * Cleanup warnings in FultonSystem * Cleanup warning in HolidaySystem * Cleanup warning in DoAfterOverlay * Cleanup warning in EntityHealthBarOverlay * Cleanup warning in SmokeVisualizerSystem * Cleanup warning in VaporVisualizerSystem * Cleanup warning in ColorFlashEffectSystem * Cleanup warnings in StealthSystem * Cleanup warnings in TrayScannerSystem * Cleanup warnings in InventoryUIController * Cleanup warnings in HideMechanismsCommand * Cleanup warning in ShowMechanismsCommand * Cleanup warnings in EntityPickupAnimationSystem * Cleanup warnings in PointingSystem * Cleanup warning in StickyVisualizerSystem * Cleanup warnings in TabletopSystem * Cleanup warnings in PillSystem * Cleanup warnings in DiceSystem * Cleanup warnings in ProjectileSystem
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@@ -15,8 +15,8 @@ public sealed class SmokeVisualizerSystem : VisualizerSystem<SmokeVisualsCompone
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{
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if (args.Sprite == null)
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return;
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if(!AppearanceSystem.TryGetData<Color>(uid, SmokeVisuals.Color, out var color))
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if (!AppearanceSystem.TryGetData<Color>(uid, SmokeVisuals.Color, out var color))
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return;
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args.Sprite.Color = color;
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SpriteSystem.SetColor((uid, args.Sprite), color);
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}
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}
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