Adds a bunch of UI icons for verbs. (#3007)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Swept
2021-03-14 13:23:32 +00:00
committed by GitHub
parent 13afec5f76
commit 3dba752193
84 changed files with 1469 additions and 18 deletions

View File

@@ -134,14 +134,14 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
if (component._container.ContainedEntity != null || handsComponent.GetActiveHand == null)
{
data.Visibility = VerbVisibility.Disabled;
data.Text = Loc.GetString("Insert");
data.Visibility = VerbVisibility.Invisible;
return;
}
var heldItemName = Loc.GetString(handsComponent.GetActiveHand.Owner.Name);
data.Text = Loc.GetString("Insert {0}", heldItemName);
data.IconTexture = "/Textures/Interface/VerbIcons/insert.svg.96dpi.png";
}
protected override void Activate(IEntity user, BaseCharger component)
@@ -173,14 +173,14 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
}
if (component._container.ContainedEntity == null)
{
data.Text = Loc.GetString("Eject");
data.Visibility = VerbVisibility.Disabled;
data.Visibility = VerbVisibility.Invisible;
return;
}
var containerItemName = Loc.GetString(component._container.ContainedEntity.Name);
data.Text = Loc.GetString("Eject {0}", containerItemName);
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
}
protected override void Activate(IEntity user, BaseCharger component)