Toolshed part 2 (#18997)

* fixe

* Save work.

* Rune-aware parser.

* oogh

* pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests

* Publicizes a lot of common generic commands, so custom toolshed envs can include them.

* i think i might implode

* Tests.

* a

* b

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
Moony
2023-08-23 16:03:41 -05:00
committed by GitHub
parent 852b66dee6
commit 3d3c9e3348
20 changed files with 349 additions and 162 deletions

View File

@@ -0,0 +1,34 @@
using Content.Server.Administration;
using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Toolshed;
using Robust.Shared.Toolshed.Syntax;
namespace Content.Server.Toolshed.Commands.AdminDebug;
[ToolshedCommand, AdminCommand(AdminFlags.Debug)]
public sealed class ACmdCommand : ToolshedCommand
{
[Dependency] private readonly IAdminManager _adminManager = default!;
[CommandImplementation("perms")]
public AdminFlags[]? Perms([PipedArgument] CommandSpec command)
{
var res = _adminManager.TryGetCommandFlags(command, out var flags);
if (res)
flags ??= Array.Empty<AdminFlags>();
return flags;
}
[CommandImplementation("caninvoke")]
public bool CanInvoke(
[CommandInvocationContext] IInvocationContext ctx,
[PipedArgument] CommandSpec command,
[CommandArgument] ValueRef<IPlayerSession> player
)
{
// Deliberately discard the error.
return ((IPermissionController) _adminManager).CheckInvokable(command, player.Evaluate(ctx), out var err);
}
}