add gateway for admeme (#17587)
Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
43
Content.Client/Gateway/UI/GatewayBoundUserInterface.cs
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43
Content.Client/Gateway/UI/GatewayBoundUserInterface.cs
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@@ -0,0 +1,43 @@
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using Content.Shared.Gateway;
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using Robust.Client.GameObjects;
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namespace Content.Client.Gateway.UI;
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public sealed class GatewayBoundUserInterface : BoundUserInterface
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{
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private GatewayWindow? _window;
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public GatewayBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = new GatewayWindow();
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_window.OpenPortal += destination =>
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{
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SendMessage(new GatewayOpenPortalMessage(destination));
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};
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_window.OnClose += Close;
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_window?.OpenCentered();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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_window?.Dispose();
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_window = null;
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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if (state is not GatewayBoundUserInterfaceState current)
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return;
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_window?.UpdateState(current);
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}
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}
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22
Content.Client/Gateway/UI/GatewayWindow.xaml
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22
Content.Client/Gateway/UI/GatewayWindow.xaml
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@@ -0,0 +1,22 @@
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<controls:FancyWindow xmlns="https://spacestation14.io"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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Title="{Loc 'gateway-window-title'}"
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MinSize="800 360">
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<BoxContainer Orientation="Vertical">
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<BoxContainer Orientation="Horizontal">
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<Label Name="NextCloseLabel"
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Text="{Loc 'gateway-window-portal-closing'}"
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Margin="5"></Label>
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<ProgressBar Name="NextCloseBar"
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HorizontalExpand="True"
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MinValue="0"
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MaxValue="1"
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SetHeight="25"/>
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<Label Name="NextCloseText" Text="0" Margin="5"/>
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</BoxContainer>
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<controls:HLine Color="#404040" Thickness="2" Margin="0 5 0 5"/>
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<BoxContainer Name="Container"
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Orientation="Vertical"
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Margin="5 0 5 0"/>
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</BoxContainer>
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</controls:FancyWindow>
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180
Content.Client/Gateway/UI/GatewayWindow.xaml.cs
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180
Content.Client/Gateway/UI/GatewayWindow.xaml.cs
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@@ -0,0 +1,180 @@
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using Content.Client.Computer;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Gateway;
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using Content.Shared.Shuttles.BUIStates;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Timing;
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namespace Content.Client.Gateway.UI;
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[GenerateTypedNameReferences]
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public sealed partial class GatewayWindow : FancyWindow,
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IComputerWindow<EmergencyConsoleBoundUserInterfaceState>
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{
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private readonly IGameTiming _timing;
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public event Action<EntityUid>? OpenPortal;
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private List<(EntityUid, string, TimeSpan, bool)> _destinations = default!;
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private EntityUid? _current;
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private TimeSpan _nextClose;
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private TimeSpan _lastOpen;
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private List<Label> _readyLabels = default!;
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private List<Button> _openButtons = default!;
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public GatewayWindow()
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{
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RobustXamlLoader.Load(this);
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_timing = IoCManager.Resolve<IGameTiming>();
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}
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public void UpdateState(GatewayBoundUserInterfaceState state)
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{
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_destinations = state.Destinations;
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_current = state.Current;
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_nextClose = state.NextClose;
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_lastOpen = state.LastOpen;
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Container.DisposeAllChildren();
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_readyLabels = new List<Label>(_destinations.Count);
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_openButtons = new List<Button>(_destinations.Count);
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if (_destinations.Count == 0)
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{
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Container.AddChild(new BoxContainer()
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{
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HorizontalExpand = true,
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VerticalExpand = true,
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Children =
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{
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new Label()
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{
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Text = Loc.GetString("gateway-window-no-destinations"),
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HorizontalAlignment = HAlignment.Center
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}
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}
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});
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return;
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}
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var now = _timing.CurTime;
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foreach (var dest in _destinations)
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{
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var uid = dest.Item1;
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var name = dest.Item2;
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var nextReady = dest.Item3;
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var busy = dest.Item4;
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var box = new BoxContainer()
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{
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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Margin = new Thickness(5f, 5f)
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};
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box.AddChild(new Label()
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{
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Text = name
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});
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var readyLabel = new Label
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{
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Text = ReadyText(now, nextReady),
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Margin = new Thickness(10f, 0f, 0f, 0f)
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};
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_readyLabels.Add(readyLabel);
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box.AddChild(readyLabel);
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var openButton = new Button()
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{
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Text = Loc.GetString("gateway-window-open-portal"),
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Pressed = uid == _current,
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ToggleMode = true,
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Disabled = _current != null || busy || now < nextReady
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};
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openButton.OnPressed += args =>
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{
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OpenPortal?.Invoke(uid);
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};
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if (uid == state.Current)
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{
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openButton.AddStyleClass(StyleBase.ButtonCaution);
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}
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_openButtons.Add(openButton);
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box.AddChild(new BoxContainer()
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{
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HorizontalExpand = true,
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Align = BoxContainer.AlignMode.End,
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Children =
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{
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openButton
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}
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});
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Container.AddChild(new PanelContainer()
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{
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PanelOverride = new StyleBoxFlat(new Color(30, 30, 34)),
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Margin = new Thickness(10f, 5f),
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Children =
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{
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box
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}
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});
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}
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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var now = _timing.CurTime;
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// if its not going to close then show it as empty
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if (_current == null)
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{
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NextCloseBar.Value = 0f;
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NextCloseText.Text = "00:00";
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}
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else
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{
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var remaining = _nextClose - _timing.CurTime;
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if (remaining < TimeSpan.Zero)
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{
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NextCloseBar.Value = 1f;
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NextCloseText.Text = "00:00";
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}
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else
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{
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var openTime = _nextClose - _lastOpen;
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NextCloseBar.Value = 1f - (float) (remaining / openTime);
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NextCloseText.Text = $"{remaining.Minutes:00}:{remaining.Seconds:00}";
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}
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}
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for (var i = 0; i < _destinations.Count; i++)
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{
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var dest = _destinations[i];
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var nextReady = dest.Item3;
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var busy = dest.Item4;
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_readyLabels[i].Text = ReadyText(now, nextReady);
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_openButtons[i].Disabled = _current != null || busy || now < nextReady;
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}
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}
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private string ReadyText(TimeSpan now, TimeSpan nextReady)
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{
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if (now < nextReady)
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{
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var time = nextReady - now;
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return Loc.GetString("gateway-window-ready-in", ("time", $"{time.Minutes:00}:{time.Seconds:00}"));
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}
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return Loc.GetString("gateway-window-ready");
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}
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}
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40
Content.Server/Gateway/Components/GatewayComponent.cs
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40
Content.Server/Gateway/Components/GatewayComponent.cs
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@@ -0,0 +1,40 @@
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using Content.Server.Gateway.Systems;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Gateway.Components;
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/// <summary>
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/// Controlling gateway that links to other gateway destinations on the server.
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/// </summary>
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[RegisterComponent, Access(typeof(GatewaySystem))]
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public sealed class GatewayComponent : Component
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{
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/// <summary>
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/// Sound to play when opening or closing the portal.
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/// </summary>
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[DataField("portalSound")]
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public SoundSpecifier PortalSound = new SoundPathSpecifier("/Audio/Effects/Lightning/lightningbolt.ogg");
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/// <summary>
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/// Every other gateway destination on the server.
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/// </summary>
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/// <remarks>
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/// Added on
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/// </remarks>
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[ViewVariables]
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public HashSet<EntityUid> Destinations = new();
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/// <summary>
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/// The time at which the portal will be closed.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("nextClose", customTypeSerializer:typeof(TimeOffsetSerializer))]
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public TimeSpan NextClose;
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/// <summary>
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/// The time at which the portal was last opened.
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/// Only used for UI.
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/// </summary>
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[ViewVariables]
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public TimeSpan LastOpen;
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}
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@@ -0,0 +1,42 @@
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using Content.Server.Gateway.Systems;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Gateway.Components;
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/// <summary>
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/// A gateway destination linked to by station gateway(s).
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/// </summary>
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[RegisterComponent, Access(typeof(GatewaySystem))]
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public sealed class GatewayDestinationComponent : Component
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{
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/// <summary>
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/// Whether this destination is shown in the gateway ui.
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/// If you are making a gateway for an admeme set this once you are ready for players to select it.
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/// </summary>
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[DataField("enabled"), ViewVariables(VVAccess.ReadWrite)]
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public bool Enabled;
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/// <summary>
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/// Name as it shows up on the ui of station gateways.
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/// </summary>
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[DataField("name"), ViewVariables(VVAccess.ReadWrite)]
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public string Name = string.Empty;
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/// <summary>
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/// Time at which this destination is ready to be linked to.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("nextReady", customTypeSerializer:typeof(TimeOffsetSerializer))]
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public TimeSpan NextReady;
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/// <summary>
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/// How long the portal will be open for after linking.
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/// </summary>
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[DataField("openTime"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan OpenTime = TimeSpan.FromSeconds(600);
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/// <summary>
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/// How long the destination is not ready for after the portal closes.
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/// </summary>
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[DataField("cooldown"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan Cooldown = TimeSpan.FromSeconds(60);
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}
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181
Content.Server/Gateway/Systems/GatewaySystem.cs
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181
Content.Server/Gateway/Systems/GatewaySystem.cs
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@@ -0,0 +1,181 @@
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using Content.Server.Gateway.Components;
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using Content.Shared.Gateway;
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using Content.Shared.Teleportation.Components;
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using Content.Shared.Teleportation.Systems;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Timing;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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namespace Content.Server.Gateway.Systems;
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public sealed class GatewaySystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly LinkedEntitySystem _linkedEntity = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GatewayComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<GatewayComponent, BoundUIOpenedEvent>(UpdateUserInterface);
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SubscribeLocalEvent<GatewayComponent, GatewayOpenPortalMessage>(OnOpenPortal);
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SubscribeLocalEvent<GatewayDestinationComponent, ComponentStartup>(OnDestinationStartup);
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SubscribeLocalEvent<GatewayDestinationComponent, ComponentShutdown>(OnDestinationShutdown);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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// close portals after theyve been open long enough
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var query = EntityQueryEnumerator<GatewayComponent, PortalComponent>();
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while (query.MoveNext(out var uid, out var comp, out var _))
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{
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if (_timing.CurTime < comp.NextClose)
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continue;
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ClosePortal(uid, comp);
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}
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}
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private void OnStartup(EntityUid uid, GatewayComponent comp, ComponentStartup args)
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{
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// add existing destinations
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var query = EntityQueryEnumerator<GatewayDestinationComponent>();
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while (query.MoveNext(out var dest, out _))
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{
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comp.Destinations.Add(dest);
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}
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// no need to update ui since its just been created, just do portal
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UpdateAppearance(uid);
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}
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private void UpdateUserInterface<T>(EntityUid uid, GatewayComponent comp, T args)
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{
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UpdateUserInterface(uid, comp);
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}
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private void UpdateUserInterface(EntityUid uid, GatewayComponent comp)
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{
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var destinations = new List<(EntityUid, String, TimeSpan, bool)>();
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foreach (var destUid in comp.Destinations)
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{
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var dest = Comp<GatewayDestinationComponent>(destUid);
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if (!dest.Enabled)
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continue;
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destinations.Add((destUid, dest.Name, dest.NextReady, HasComp<PortalComponent>(destUid)));
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}
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GetDestination(uid, out var current);
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var state = new GatewayBoundUserInterfaceState(destinations, current, comp.NextClose, comp.LastOpen);
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_ui.TrySetUiState(uid, GatewayUiKey.Key, state);
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}
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private void UpdateAppearance(EntityUid uid)
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{
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_appearance.SetData(uid, GatewayVisuals.Active, HasComp<PortalComponent>(uid));
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}
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private void OnOpenPortal(EntityUid uid, GatewayComponent comp, GatewayOpenPortalMessage args)
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{
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// can't link if portal is already open on either side, the destination is invalid or on cooldown
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if (HasComp<PortalComponent>(uid) ||
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HasComp<PortalComponent>(args.Destination) ||
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!TryComp<GatewayDestinationComponent>(args.Destination, out var dest) ||
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!dest.Enabled ||
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_timing.CurTime < dest.NextReady)
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return;
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// TODO: admin log???
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OpenPortal(uid, comp, args.Destination, dest);
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}
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private void OpenPortal(EntityUid uid, GatewayComponent comp, EntityUid dest, GatewayDestinationComponent destComp)
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{
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_linkedEntity.TryLink(uid, dest);
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EnsureComp<PortalComponent>(uid);
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EnsureComp<PortalComponent>(dest);
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// for ui
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comp.LastOpen = _timing.CurTime;
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// close automatically after time is up
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comp.NextClose = comp.LastOpen + destComp.OpenTime;
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_audio.PlayPvs(comp.PortalSound, uid);
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_audio.PlayPvs(comp.PortalSound, dest);
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UpdateUserInterface(uid, comp);
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UpdateAppearance(uid);
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UpdateAppearance(dest);
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}
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private void ClosePortal(EntityUid uid, GatewayComponent comp)
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{
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RemComp<PortalComponent>(uid);
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if (!GetDestination(uid, out var dest))
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return;
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if (TryComp<GatewayDestinationComponent>(dest, out var destComp))
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{
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// portals closed, put it on cooldown and let it eventually be opened again
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destComp.NextReady = _timing.CurTime + destComp.Cooldown;
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}
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_audio.PlayPvs(comp.PortalSound, uid);
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_audio.PlayPvs(comp.PortalSound, dest.Value);
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_linkedEntity.TryUnlink(uid, dest.Value);
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RemComp<PortalComponent>(dest.Value);
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UpdateUserInterface(uid, comp);
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UpdateAppearance(uid);
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UpdateAppearance(dest.Value);
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}
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private bool GetDestination(EntityUid uid, [NotNullWhen(true)] out EntityUid? dest)
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{
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dest = null;
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if (TryComp<LinkedEntityComponent>(uid, out var linked))
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{
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var first = linked.LinkedEntities.FirstOrDefault();
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if (first != EntityUid.Invalid)
|
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{
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dest = first;
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return true;
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}
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}
|
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return false;
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}
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private void OnDestinationStartup(EntityUid uid, GatewayDestinationComponent comp, ComponentStartup args)
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{
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var query = EntityQueryEnumerator<GatewayComponent>();
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||||
while (query.MoveNext(out var gatewayUid, out var gateway))
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{
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||||
gateway.Destinations.Add(uid);
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||||
UpdateUserInterface(gatewayUid, gateway);
|
||||
}
|
||||
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UpdateAppearance(uid);
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}
|
||||
|
||||
private void OnDestinationShutdown(EntityUid uid, GatewayDestinationComponent comp, ComponentShutdown args)
|
||||
{
|
||||
var query = EntityQueryEnumerator<GatewayComponent>();
|
||||
while (query.MoveNext(out var gatewayUid, out var gateway))
|
||||
{
|
||||
gateway.Destinations.Remove(uid);
|
||||
UpdateUserInterface(gatewayUid, gateway);
|
||||
}
|
||||
}
|
||||
}
|
||||
65
Content.Shared/Gateway/GatewayUi.cs
Normal file
65
Content.Shared/Gateway/GatewayUi.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Gateway;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum GatewayVisuals : byte
|
||||
{
|
||||
Active
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum GatewayVisualLayers : byte
|
||||
{
|
||||
Portal
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum GatewayUiKey : byte
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class GatewayBoundUserInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
/// <summary>
|
||||
/// List of enabled destinations and information about them.
|
||||
/// </summary>
|
||||
public readonly List<(EntityUid, string, TimeSpan, bool)> Destinations;
|
||||
|
||||
/// <summary>
|
||||
/// Which destination it is currently linked to, if any.
|
||||
/// </summary>
|
||||
public readonly EntityUid? Current;
|
||||
|
||||
/// <summary>
|
||||
/// Time the portal will close at.
|
||||
/// </summary>
|
||||
public readonly TimeSpan NextClose;
|
||||
|
||||
/// <summary>
|
||||
/// Time the portal last opened at.
|
||||
/// </summary>
|
||||
public readonly TimeSpan LastOpen;
|
||||
|
||||
public GatewayBoundUserInterfaceState(List<(EntityUid, string, TimeSpan, bool)> destinations,
|
||||
EntityUid? current, TimeSpan nextClose, TimeSpan lastOpen)
|
||||
{
|
||||
Destinations = destinations;
|
||||
Current = current;
|
||||
NextClose = nextClose;
|
||||
LastOpen = lastOpen;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class GatewayOpenPortalMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public EntityUid Destination;
|
||||
|
||||
public GatewayOpenPortalMessage(EntityUid destination)
|
||||
{
|
||||
Destination = destination;
|
||||
}
|
||||
}
|
||||
6
Resources/Locale/en-US/gateway/gateway.ftl
Normal file
6
Resources/Locale/en-US/gateway/gateway.ftl
Normal file
@@ -0,0 +1,6 @@
|
||||
gateway-window-title = Gateway
|
||||
gateway-window-ready = Ready!
|
||||
gateway-window-ready-in = Ready in: {$time}s
|
||||
gateway-window-open-portal = Open Portal
|
||||
gateway-window-no-destinations = No destinations found.
|
||||
gateway-window-portal-closing = Portal closing
|
||||
@@ -0,0 +1,69 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
id: BaseGateway
|
||||
name: gateway
|
||||
description: A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/gateway.rsi
|
||||
noRot: true
|
||||
layers:
|
||||
- state: frame
|
||||
- state: portal
|
||||
shader: unshaded
|
||||
map: ["enum.GatewayVisualLayers.Portal"]
|
||||
- state: on
|
||||
shader: unshaded
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.PowerDeviceVisuals.Powered:
|
||||
enum.PowerDeviceVisualLayers.Powered:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
enum.GatewayVisuals.Active:
|
||||
enum.GatewayVisualLayers.Portal:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Transform
|
||||
noRot: true
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
portalFixture:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.25,-0.48,0.25,0.48"
|
||||
mask:
|
||||
- FullTileMask
|
||||
layer:
|
||||
- WallLayer
|
||||
hard: false
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseGateway
|
||||
id: Gateway
|
||||
components:
|
||||
- type: ActivatableUI
|
||||
key: enum.GatewayUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.GatewayUiKey.Key
|
||||
type: GatewayBoundUserInterface
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 3000
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Gateway
|
||||
|
||||
- type: entity
|
||||
parent: BaseGateway
|
||||
id: GatewayDestination
|
||||
suffix: Destination
|
||||
components:
|
||||
- type: GatewayDestination
|
||||
name: Unknown
|
||||
BIN
Resources/Textures/Structures/Machines/gateway.rsi/frame.png
Normal file
BIN
Resources/Textures/Structures/Machines/gateway.rsi/frame.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.4 KiB |
34
Resources/Textures/Structures/Machines/gateway.rsi/meta.json
Normal file
34
Resources/Textures/Structures/Machines/gateway.rsi/meta.json
Normal file
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/1a2b4c66e573cac0e9eb0699b42890b287662de4/icons/obj/machines/gateway.dmi",
|
||||
"size": {
|
||||
"x": 96,
|
||||
"y": 96
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "frame"
|
||||
},
|
||||
{
|
||||
"name": "on",
|
||||
"delays": [
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "portal",
|
||||
"delays": [
|
||||
[
|
||||
0.3,
|
||||
0.3,
|
||||
0.3
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/Structures/Machines/gateway.rsi/on.png
Normal file
BIN
Resources/Textures/Structures/Machines/gateway.rsi/on.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.3 KiB |
BIN
Resources/Textures/Structures/Machines/gateway.rsi/portal.png
Normal file
BIN
Resources/Textures/Structures/Machines/gateway.rsi/portal.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.7 KiB |
Reference in New Issue
Block a user