Show held item next to cursor (option). (#4658)
* Show held item next to cursor (option). * UI scale Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -3,6 +3,7 @@ using Content.Client.Chat;
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using Content.Client.Chat.Managers;
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using Content.Client.Chat.UI;
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using Content.Client.Construction.UI;
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using Content.Client.Hands;
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using Content.Client.HUD;
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using Content.Client.HUD.UI;
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using Content.Client.Voting;
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@@ -29,6 +30,7 @@ namespace Content.Client.Viewport
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[Dependency] private readonly IChatManager _chatManager = default!;
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[Dependency] private readonly IVoteManager _voteManager = default!;
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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[Dependency] private readonly IOverlayManager _overlayManager = default!;
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[ViewVariables] private ChatBox? _gameChat;
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private ConstructionMenuPresenter? _constructionMenu;
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@@ -70,10 +72,13 @@ namespace Content.Client.Viewport
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SetupPresenters();
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_eyeManager.MainViewport = Viewport.Viewport;
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_overlayManager.AddOverlay(new ShowHandItemOverlay());
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}
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public override void Shutdown()
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{
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_overlayManager.RemoveOverlay<ShowHandItemOverlay>();
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DisposePresenters();
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base.Shutdown();
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