Silence ScreenToWorld warnings (#1098)

This fixes one case of GridCoordinates being used unnecessarily, in
GameScreenBase.

It replaces other cases with explicit calls to TryFindGridAt and
GetDefaultGrid.
This commit is contained in:
ComicIronic
2020-06-12 17:36:25 +01:00
committed by GitHub
parent 7817681894
commit 3cedcaf004
3 changed files with 31 additions and 12 deletions

View File

@@ -6,6 +6,7 @@ using Robust.Client.Interfaces.Input;
using Robust.Client.Player; using Robust.Client.Player;
using Robust.Shared.GameObjects.Systems; using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Input; using Robust.Shared.Input;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing; using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
@@ -18,6 +19,7 @@ namespace Content.Client.GameObjects.EntitySystems
#pragma warning disable 649 #pragma warning disable 649
[Dependency] private readonly IPlayerManager _playerManager; [Dependency] private readonly IPlayerManager _playerManager;
[Dependency] private readonly IEyeManager _eyeManager; [Dependency] private readonly IEyeManager _eyeManager;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IInputManager _inputManager; [Dependency] private readonly IInputManager _inputManager;
[Dependency] private readonly IGameTiming _gameTiming; [Dependency] private readonly IGameTiming _gameTiming;
#pragma warning restore 649 #pragma warning restore 649
@@ -74,11 +76,14 @@ namespace Content.Client.GameObjects.EntitySystems
return; return;
} }
var worldPos = _eyeManager.ScreenToWorld(_inputManager.MouseScreenPosition); var worldPos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
if (!_mapManager.TryFindGridAt(worldPos, out var grid))
grid = _mapManager.GetDefaultGrid(worldPos.MapId);
if (weapon.Automatic || canFireSemi) if (weapon.Automatic || canFireSemi)
{ {
weapon.SyncFirePos(worldPos); weapon.SyncFirePos(grid.MapToGrid(worldPos));
} }
} }
} }

View File

@@ -53,7 +53,7 @@ namespace Content.Client.State
{ {
base.FrameUpdate(e); base.FrameUpdate(e);
var mousePosWorld = _eyeManager.ScreenToWorld(_inputManager.MouseScreenPosition); var mousePosWorld = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
var entityToClick = _userInterfaceManager.CurrentlyHovered != null ? null : GetEntityUnderPosition(mousePosWorld); var entityToClick = _userInterfaceManager.CurrentlyHovered != null ? null : GetEntityUnderPosition(mousePosWorld);
var inRange = false; var inRange = false;
@@ -89,17 +89,21 @@ namespace Content.Client.State
} }
} }
public IEntity GetEntityUnderPosition(GridCoordinates coordinates) public IEntity GetEntityUnderPosition(MapCoordinates coordinates)
{ {
var entitiesUnderPosition = GetEntitiesUnderPosition(coordinates); var entitiesUnderPosition = GetEntitiesUnderPosition(coordinates);
return entitiesUnderPosition.Count > 0 ? entitiesUnderPosition[0] : null; return entitiesUnderPosition.Count > 0 ? entitiesUnderPosition[0] : null;
} }
public IList<IEntity> GetEntitiesUnderPosition(GridCoordinates coordinates) public IList<IEntity> GetEntitiesUnderPosition(GridCoordinates coordinates)
{
return GetEntitiesUnderPosition(coordinates.ToMap(_mapManager));
}
public IList<IEntity> GetEntitiesUnderPosition(MapCoordinates coordinates)
{ {
// Find all the entities intersecting our click // Find all the entities intersecting our click
var mapCoords = coordinates.ToMap(_mapManager); var entities = _entityManager.GetEntitiesIntersecting(coordinates.MapId, coordinates.Position);
var entities = _entityManager.GetEntitiesIntersecting(mapCoords.MapId, mapCoords.Position);
// Check the entities against whether or not we can click them // Check the entities against whether or not we can click them
var foundEntities = new List<(IEntity clicked, int drawDepth)>(); var foundEntities = new List<(IEntity clicked, int drawDepth)>();
@@ -149,10 +153,15 @@ namespace Content.Client.State
var func = args.Function; var func = args.Function;
var funcId = _inputManager.NetworkBindMap.KeyFunctionID(func); var funcId = _inputManager.NetworkBindMap.KeyFunctionID(func);
var mousePosWorld = _eyeManager.ScreenToWorld(args.PointerLocation); var mousePosWorld = _eyeManager.ScreenToMap(args.PointerLocation);
var entityToClick = GetEntityUnderPosition(mousePosWorld); var entityToClick = GetEntityUnderPosition(mousePosWorld);
var message = new FullInputCmdMessage(_timing.CurTick, funcId, args.State, mousePosWorld,
args.PointerLocation, entityToClick?.Uid ?? EntityUid.Invalid); if (!_mapManager.TryFindGridAt(mousePosWorld, out var grid))
grid = _mapManager.GetDefaultGrid(mousePosWorld.MapId);
var message = new FullInputCmdMessage(_timing.CurTick, funcId, args.State,
grid.MapToGrid(mousePosWorld), args.PointerLocation,
entityToClick?.Uid ?? EntityUid.Invalid);
// client side command handlers will always be sent the local player session. // client side command handlers will always be sent the local player session.
var session = _playerManager.LocalPlayer.Session; var session = _playerManager.LocalPlayer.Session;

View File

@@ -15,6 +15,7 @@ using Robust.Client.Player;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Shared.Input; using Robust.Shared.Input;
using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing; using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
@@ -30,6 +31,7 @@ namespace Content.Client.UserInterface
[Dependency] private readonly IInputManager _inputManager; [Dependency] private readonly IInputManager _inputManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager; [Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IEyeManager _eyeManager; [Dependency] private readonly IEyeManager _eyeManager;
[Dependency] private readonly IMapManager _mapManager;
#pragma warning restore 0649 #pragma warning restore 0649
public bool SetItemSlot(ItemSlotButton button, IEntity entity) public bool SetItemSlot(ItemSlotButton button, IEntity entity)
@@ -71,9 +73,12 @@ namespace Content.Client.UserInterface
var func = args.Function; var func = args.Function;
var funcId = _inputManager.NetworkBindMap.KeyFunctionID(args.Function); var funcId = _inputManager.NetworkBindMap.KeyFunctionID(args.Function);
var mousePosWorld = _eyeManager.ScreenToWorld(args.PointerLocation); var mousePosWorld = _eyeManager.ScreenToMap(args.PointerLocation);
var message = new FullInputCmdMessage(_gameTiming.CurTick, funcId, BoundKeyState.Down, mousePosWorld, if (!_mapManager.TryFindGridAt(mousePosWorld, out var grid))
args.PointerLocation, item.Uid); grid = _mapManager.GetDefaultGrid(mousePosWorld.MapId);
var message = new FullInputCmdMessage(_gameTiming.CurTick, funcId, BoundKeyState.Down,
grid.MapToGrid(mousePosWorld), args.PointerLocation, item.Uid);
// client side command handlers will always be sent the local player session. // client side command handlers will always be sent the local player session.
var session = _playerManager.LocalPlayer.Session; var session = _playerManager.LocalPlayer.Session;