SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763)
This commit is contained in:
committed by
GitHub
parent
f4e80b0dae
commit
3ceb92a0c4
@@ -46,6 +46,12 @@ namespace Content.Server.GameTicking
|
||||
jObject["players"] = _playerManager.PlayerCount;
|
||||
jObject["soft_max_players"] = _cfg.GetCVar(CCVars.SoftMaxPlayers);
|
||||
jObject["panic_bunker"] = _cfg.GetCVar(CCVars.PanicBunkerEnabled);
|
||||
|
||||
/*
|
||||
* TODO: Remove baby jail code once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
|
||||
jObject["baby_jail"] = _cfg.GetCVar(CCVars.BabyJailEnabled);
|
||||
jObject["run_level"] = (int) _runLevel;
|
||||
if (preset != null)
|
||||
jObject["preset"] = Loc.GetString(preset.ModeTitle);
|
||||
|
||||
Reference in New Issue
Block a user