add signal valve (#14830)
Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
@@ -0,0 +1,18 @@
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using Content.Server.Atmos.Piping.Binary.EntitySystems;
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using Content.Shared.MachineLinking;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Atmos.Piping.Binary.Components;
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[RegisterComponent, Access(typeof(SignalControlledValveSystem))]
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public sealed class SignalControlledValveComponent : Component
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{
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[DataField("openPort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
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public string OpenPort = "Open";
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[DataField("closePort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
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public string ClosePort = "Close";
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[DataField("togglePort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
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public string TogglePort = "Toggle";
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}
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@@ -0,0 +1,43 @@
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using Content.Server.Atmos.Piping.Binary.Components;
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using Content.Server.MachineLinking.Events;
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using Content.Server.MachineLinking.System;
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namespace Content.Server.Atmos.Piping.Binary.EntitySystems;
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public sealed class SignalControlledValveSystem : EntitySystem
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{
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[Dependency] private readonly SignalLinkerSystem _signal = default!;
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[Dependency] private readonly GasValveSystem _valve = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SignalControlledValveComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<SignalControlledValveComponent, SignalReceivedEvent>(OnSignalReceived);
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}
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private void OnInit(EntityUid uid, SignalControlledValveComponent comp, ComponentInit args)
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{
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_signal.EnsureReceiverPorts(uid, comp.OpenPort, comp.ClosePort, comp.TogglePort);
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}
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private void OnSignalReceived(EntityUid uid, SignalControlledValveComponent comp, SignalReceivedEvent args)
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{
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if (!TryComp<GasValveComponent>(uid, out var valve))
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return;
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if (args.Port == comp.OpenPort)
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{
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_valve.Set(uid, valve, true);
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}
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else if (args.Port == comp.ClosePort)
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{
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_valve.Set(uid, valve, false);
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}
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else if (args.Port == comp.TogglePort)
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{
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_valve.Toggle(uid, valve);
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}
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}
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}
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@@ -181,6 +181,60 @@
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sound:
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path: /Audio/Ambience/Objects/gas_hiss.ogg
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- type: entity
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parent: GasBinaryBase
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id: SignalControlledValve
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name: signal valve
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description: A pipe with a valve that can be controlled with signals.
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placement:
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mode: SnapgridCenter
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components:
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- type: Sprite
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netsync: false
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sprite: Structures/Piping/Atmospherics/pump.rsi
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layers:
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- sprite: Structures/Piping/Atmospherics/pipe.rsi
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state: pipeStraight
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map: [ "enum.PipeVisualLayers.Pipe" ]
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- state: pumpSignalValve
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map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
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- type: Appearance
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- type: GenericVisualizer
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visuals:
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enum.FilterVisuals.Enabled:
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enabled:
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True: { state: pumpSignalValveOn }
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False: { state: pumpSignalValve }
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- type: PipeColorVisuals
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- type: GasValve
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- type: SignalControlledValve
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- type: SignalReceiver
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inputs:
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Open: []
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Close: []
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Toggle: []
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- type: NodeContainer
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nodes:
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inlet:
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!type:PipeNode
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nodeGroupID: Pipe
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pipeDirection: North
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volume: 100
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outlet:
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!type:PipeNode
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nodeGroupID: Pipe
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pipeDirection: South
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volume: 100
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- type: Construction
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graph: GasBinary
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node: signalvalve
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- type: AmbientSound
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enabled: false
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volume: -9
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range: 5
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sound:
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path: /Audio/Ambience/Objects/gas_hiss.ogg
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- type: entity
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parent: GasBinaryBase
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id: GasPort
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@@ -28,6 +28,12 @@
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amount: 2
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doAfter: 1
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- to: signalvalve
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steps:
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- material: Steel
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amount: 2
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doAfter: 1
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- to: port
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steps:
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- material: Steel
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@@ -104,6 +110,22 @@
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- tool: Welding
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doAfter: 1
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- node: signalvalve
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entity: SignalControlledValve
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edges:
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- to: start
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conditions:
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- !type:EntityAnchored
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anchored: false
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completed:
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- !type:SpawnPrototype
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prototype: SheetSteel1
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amount: 2
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- !type:DeleteEntity
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steps:
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- tool: Welding
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doAfter: 1
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- node: port
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entity: GasPort
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edges:
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@@ -547,6 +547,27 @@
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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id: SignalControlledValve
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name: signal valve
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description: Valve controlled by signal inputs.
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graph: GasBinary
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startNode: start
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targetNode: signalvalve
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category: construction-category-utilities
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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icon:
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sprite: Structures/Piping/Atmospherics/pump.rsi
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state: pumpSignalValve
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layers:
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- sprite: Structures/Piping/Atmospherics/pipe.rsi
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state: pipeStraight
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- sprite: Structures/Piping/Atmospherics/pump.rsi
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state: pumpSignalValve
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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id: GasPort
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name: connector port
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@@ -5,7 +5,7 @@
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"y":32
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},
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"license":"CC-BY-SA-3.0",
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"copyright":"Taken from https://github.com/tgstation/tgstation at commit 57cd1d59ca019dd0e7811ac451f295f818e573da",
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"copyright":"Taken from https://github.com/tgstation/tgstation at commit 57cd1d59ca019dd0e7811ac451f295f818e573da. Signal valve is a digital valve modified by deltanedas.",
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"states":[
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{
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"name":"pumpDigitalValve",
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@@ -19,6 +19,14 @@
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"name":"pumpManualValveOn",
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"directions":4
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},
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{
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"name":"pumpSignalValve",
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"directions":4
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},
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{
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"name":"pumpSignalValveOn",
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"directions":4
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},
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{
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"name":"pumpPassiveGate",
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"directions":4
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