Remove some criminal if checks (#3261)
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@@ -433,7 +433,7 @@ namespace Content.Client.ParticleAccelerator
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_shouldContinueAnimating = false;
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_alarmControl.StopAnimation("warningAnim");
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_alarmControl.Visible = false;
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if (maxState == ParticleAcceleratorPowerState.Level3 && enabled == true && assembled == true)
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if (maxState == ParticleAcceleratorPowerState.Level3 && enabled && assembled)
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{
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_shouldContinueAnimating = true;
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_alarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
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@@ -22,11 +22,11 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Network;
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using Robust.Shared.Players;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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namespace Content.Server.GameObjects.Components.GUI
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{
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@@ -244,7 +244,7 @@ namespace Content.Server.GameObjects.Components.GUI
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return hand != null &&
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hand.Enabled &&
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hand.Container.CanInsert(item.Owner) == true;
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hand.Container.CanInsert(item.Owner);
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}
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/// <summary>
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@@ -23,12 +23,9 @@ namespace Content.Server.GameObjects.EntitySystems
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public bool SignalLinkerKeybind(NetUserId id, bool? enable)
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{
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if (enable == null)
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{
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enable = !_transmitters.ContainsKey(id);
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}
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enable ??= !_transmitters.ContainsKey(id);
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if (enable == true)
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if (enable.Value)
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{
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if (_transmitters.ContainsKey(id))
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{
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@@ -45,7 +42,7 @@ namespace Content.Server.GameObjects.EntitySystems
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_transmitters.Add(id, null);
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}
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else if (enable == false)
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else
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{
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if (!_transmitters.ContainsKey(id))
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{
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@@ -58,7 +55,8 @@ namespace Content.Server.GameObjects.EntitySystems
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CommandBinds.Unregister<SignalLinkerSystem>();
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}
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}
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return enable == true;
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return enable.Value;
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}
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private bool HandleUse(ICommonSession session, EntityCoordinates coords, EntityUid uid)
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