Various UI warnings cleanup (#36169)

* Various UI warnings cleanup

* Revert unnecessary change

* Redoing SpriteSystem as it's non-injectable

* Missed one

* Better entity instantiation

* General cleanup of warnings changes

* Wrong class name!
This commit is contained in:
J
2025-04-10 10:47:05 +00:00
committed by GitHub
parent 48004bfad7
commit 3c307f3b36
21 changed files with 54 additions and 45 deletions

View File

@@ -10,10 +10,7 @@ using Content.Shared.Tag;
using Content.Shared.Verbs;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
@@ -27,7 +24,6 @@ public sealed class GuidebookSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly VerbSystem _verbSystem = default!;
[Dependency] private readonly RgbLightControllerSystem _rgbLightControllerSystem = default!;
[Dependency] private readonly SharedPointLightSystem _pointLightSystem = default!;