Make the admin player panel overlay button a toggle (#7153)
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@@ -1,7 +1,5 @@
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using Content.Client.Administration.Managers;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.IoC;
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namespace Content.Client.Administration
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{
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@@ -9,8 +7,12 @@ namespace Content.Client.Administration
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{
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[Dependency] private readonly IClientAdminManager _adminManager = default!;
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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private AdminNameOverlay _adminNameOverlay = default!;
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public event Action? OverlayEnabled;
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public event Action? OverlayDisabled;
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private void InitializeOverlay()
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{
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_adminNameOverlay = new AdminNameOverlay(this, _entityManager, _eyeManager, _resourceCache, _entityLookup);
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@@ -27,15 +29,17 @@ namespace Content.Client.Administration
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AdminOverlayOff();
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}
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public void AdminOverlayOn(BaseButton.ButtonEventArgs? _ = null)
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public void AdminOverlayOn()
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{
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if (!_overlayManager.HasOverlay<AdminNameOverlay>())
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_overlayManager.AddOverlay(_adminNameOverlay);
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if (_overlayManager.HasOverlay<AdminNameOverlay>()) return;
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_overlayManager.AddOverlay(_adminNameOverlay);
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OverlayEnabled?.Invoke();
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}
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public void AdminOverlayOff(BaseButton.ButtonEventArgs? _ = null)
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public void AdminOverlayOff()
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{
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_overlayManager.RemoveOverlay<AdminNameOverlay>();
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OverlayDisabled?.Invoke();
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}
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}
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}
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