Content changes for engine exception tolerance PR (#27455)
* Content changes for engine exception tolerance PR * Poke tests
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@@ -86,7 +86,7 @@ public sealed class EyeLerpingSystem : EntitySystem
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private void HandleMapChange(EntityUid uid, LerpingEyeComponent component, ref EntParentChangedMessage args)
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{
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// Is this actually a map change? If yes, stop any lerps
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if (args.OldMapId != args.Transform.MapID)
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if (args.OldMapId != args.Transform.MapUid)
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component.LastRotation = GetRotation(uid, args.Transform);
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}
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@@ -195,7 +195,7 @@ public sealed partial class ReplaySpectatorSystem
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if (uid != _player.LocalEntity)
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return;
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if (args.Transform.MapUid != null || args.OldMapId == MapId.Nullspace)
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if (args.Transform.MapUid != null || args.OldMapId == null)
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return;
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if (_spectatorData != null)
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@@ -25,16 +25,19 @@ namespace Content.Server.Atmos.EntitySystems
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private void OnAirtightInit(Entity<AirtightComponent> airtight, ref ComponentInit args)
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{
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var xform = EntityManager.GetComponent<TransformComponent>(airtight);
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if (airtight.Comp.FixAirBlockedDirectionInitialize)
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// TODO AIRTIGHT what FixAirBlockedDirectionInitialize even for?
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if (!airtight.Comp.FixAirBlockedDirectionInitialize)
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{
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var moveEvent = new MoveEvent(airtight, default, default, Angle.Zero, xform.LocalRotation, xform, false);
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if (AirtightMove(airtight, ref moveEvent))
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UpdatePosition(airtight);
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return;
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}
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UpdatePosition(airtight);
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var xform = Transform(airtight);
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airtight.Comp.CurrentAirBlockedDirection =
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(int) Rotate((AtmosDirection) airtight.Comp.InitialAirBlockedDirection, xform.LocalRotation);
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UpdatePosition(airtight, xform);
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var airtightEv = new AirtightChanged(airtight, airtight, default);
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RaiseLocalEvent(airtight, ref airtightEv, true);
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}
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private void OnAirtightShutdown(Entity<AirtightComponent> airtight, ref ComponentShutdown args)
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@@ -42,12 +45,7 @@ namespace Content.Server.Atmos.EntitySystems
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var xform = Transform(airtight);
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// If the grid is deleting no point updating atmos.
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if (HasComp<MapGridComponent>(xform.GridUid) &&
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MetaData(xform.GridUid.Value).EntityLifeStage > EntityLifeStage.MapInitialized)
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{
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return;
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}
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if (xform.GridUid != null && LifeStage(xform.GridUid.Value) <= EntityLifeStage.MapInitialized)
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SetAirblocked(airtight, false, xform);
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}
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@@ -83,21 +81,14 @@ namespace Content.Server.Atmos.EntitySystems
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}
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}
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private void OnAirtightMoved(Entity<AirtightComponent> airtight, ref MoveEvent ev)
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{
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AirtightMove(airtight, ref ev);
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}
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private bool AirtightMove(Entity<AirtightComponent> ent, ref MoveEvent ev)
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private void OnAirtightMoved(Entity<AirtightComponent> ent, ref MoveEvent ev)
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{
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var (owner, airtight) = ent;
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airtight.CurrentAirBlockedDirection = (int) Rotate((AtmosDirection)airtight.InitialAirBlockedDirection, ev.NewRotation);
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var pos = airtight.LastPosition;
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UpdatePosition(ent, ev.Component);
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var airtightEv = new AirtightChanged(owner, airtight, pos);
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RaiseLocalEvent(owner, ref airtightEv, true);
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return true;
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}
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public void SetAirblocked(Entity<AirtightComponent> airtight, bool airblocked, TransformComponent? xform = null)
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@@ -259,7 +259,7 @@ namespace Content.Shared.Movement.Systems
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}
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var oldMapId = args.OldMapId;
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var mapId = args.Transform.MapID;
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var mapId = args.Transform.MapUid;
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// If we change maps then reset eye rotation entirely.
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if (oldMapId != mapId)
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@@ -113,7 +113,7 @@ public abstract class SharedStealthSystem : EntitySystem
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private void OnMove(EntityUid uid, StealthOnMoveComponent component, ref MoveEvent args)
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{
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if (args.FromStateHandling)
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if (_timing.ApplyingState)
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return;
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if (args.NewPosition.EntityId != args.OldPosition.EntityId)
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