Speech bubbles!
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@@ -288,7 +288,7 @@ namespace Content.Client.Chat
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WriteChatMessage(storedMessage);
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// Local messages that have an entity attached get a speech bubble.
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if (msg.Channel == ChatChannel.Local && msg.SenderEntity != default)
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if ((msg.Channel == ChatChannel.Local || msg.Channel == ChatChannel.Dead) && msg.SenderEntity != default)
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{
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AddSpeechBubble(msg);
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}
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