Add higher interaction priority to
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@@ -14,6 +14,8 @@ namespace Content.Server.GameObjects.Components
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{
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{
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public override string Name => "Anchorable";
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public override string Name => "Anchorable";
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int IInteractUsing.Priority { get => 1; }
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/// <summary>
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/// <summary>
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/// Checks if a tool can change the anchored status.
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/// Checks if a tool can change the anchored status.
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/// </summary>
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/// </summary>
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