Make chemistry machines and IdCardConsole use item slots (#5428)
* chemistry item slots * item slots id card console
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@@ -1,9 +1,11 @@
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using System;
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using System;
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using System.Collections.Generic;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Chemistry.Dispenser
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{
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@@ -17,6 +19,9 @@ namespace Content.Shared.Chemistry.Dispenser
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{
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public override string Name => "ReagentDispenser";
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[DataField("beakerSlot")]
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public ItemSlot BeakerSlot = new();
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/// <summary>
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/// A list of reagents which this may dispense. Defined in yaml prototype, see <see cref="ReagentDispenserInventoryPrototype"/>.
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/// </summary>
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